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Part 71
Guild Wars 2

Part 71

Learn about Guild Wars 2 skills like Quickening Zephyr, Read the Wind, and Revive Animal. Details on unlocks and purchases.

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Learn about Guild Wars 2 skills like Quickening Zephyr, Read the Wind, and Revive Animal. Details on unlocks and purchases.

Quickening Zephyr

Attribute: Wilderness Survival. Energy Cost: 5. Casting Time: 5. Recharge Time: 60. Effect: Create a level 1 to 8 spirit which dies after 15 to 39 seconds. Skills recharge twice as fast but cost 30% more. Unlock from Willem [Yak's Bend] (needed only for PvP). Purchase from Captain Osric [Yak's Bend].

Read the Wind

Attribute: Marksmanship. Energy Cost: 5. Casting Time: 2. Recharge Time: 12. Effect: Preparation. For 12 seconds, your arrows move twice as fast and deal 3 to 9 extra damage. Unlock from Garemm [Ascalon City] (needed only for PvP). Purchase from Sir Bertran [Ascalon City].

Revive Animal

Attribute: Beast Mastery. Energy Cost: 5. Casting Time: 6. Recharge Time: 20. Effect: All nearby allied pets come back to life with 50 to 410 health. Unlock from Jhoneil [Lion's Arch] (needed only for PvP). Purchase from Marna [Ice Tooth Cave].

Savage Shot

Attribute: Marksmanship. Energy Cost: 10. Casting Time: 0. Recharge Time: 5. Effect: Your targets action is interrupted. If that action was a spell, they take 13 to 25 extra damage. Unlock from Rocius [Amnoon Oasis] (needed only for PvP). Purchase from Tengsao [Amnoon Oasis].

Scavenger Strike

Attribute: Beast Mastery. Energy Cost: 10. Casting Time: 0. Recharge Time: 5. Effect: Your pet hits for 5 to 17 extra damage. If hitting a foe with a condition, that foe takes 1 to 12 more damage. . Purchase from Avena [Maguuma Stade].

Serpent's Quickness

Attribute: Wilderness Survival. Energy Cost: 5. Casting Time: 0. Recharge Time: 45. Effect: Stance. For 15 to 27 seconds, your skills recharge 50% faster. This stances ends if you drop below 50% health. Unlock from Jhoneil [Lion's Arch] (needed only for PvP). Purchase from Firstwatch Sergio [Lion's Arch].

Spike Trap [Elite]

Attribute: Wilderness Survival. Energy Cost: 10. Casting Time: 2. Recharge Time: 20. Effect: When triggered, all foes in the area take 10 to 56 damage and are crippled for 3 to 13 seconds, and are knocked down. You are easily interrupted while setting this trap. Unlock from Dakk [Droknar's Forge] (needed only for PvP). Capture from Vulg Painbrain [Ring Of Fire].

Storm Chaser

Attribute: Wilderness Survival. Energy Cost: 10. Casting Time: 0. Recharge Time: 30. Effect: Stance. For 8 to 18 seconds, you move 25% faster and gain 1 to 4 energy whenever you take elemental damage. . Purchase from Tengsao [Amnoon Oasis].

Symbiosis

Attribute: Beast Mastery. Energy Cost: 5. Casting Time: 5. Recharge Time: 60. Effect: Create a level 1 to 8 spirit which dies after 30 to 126 seconds. For each enchantment on a creature, that creature gains 27 to 125 health. Unlock from Tyren [Droknar's Forge] (needed only for PvP). Purchase from Harnil [Marhan's Grotto].

Symbiotic Bond

Attribute: Beast Mastery. Energy Cost: 10. Casting Time: 0. Recharge Time: 55. Effect: Stance. For 120 to 264 seconds, your pet gains +1 health regeneration and half of all physical damage dealt to it is redirected to you. . Purchase from Steig [Camp Rankor].

Throw Dirt

Attribute: Expertise. Energy Cost: 5. Casting Time: 1. Recharge Time: 45. Effect: Target touched foe and those adjacent to it become blind for 3 to 13 seconds. Unlock from Narius [Henge of Denravi] (needed only for PvP). Purchase from Sorim [Quarrel Falls].

Tiger's Fury

Attribute: Beast Mastery. Energy Cost: 10. Casting Time: 0. Recharge Time: 10. Effect: Stance. All your non-attack skills are disabled for 5 seconds. For 5 to 10 seconds, you attack 33% faster than normal. . Purchase from Bartoch [Droknar's Forge].

Troll Unguent

Attribute: Wilderness Survival. Energy Cost: 5. Casting Time: 3. Recharge Time: 10. Effect: For 10 seconds, you gain health regeneration of 3 to 9. Unlock from Garemm [Ascalon City] (needed only for PvP). Purchase from Sir Bertran [Ascalon City].

Tips
  • Quickening Zephyr can be useful for disrupting enemy spellcasting by increasing their energy costs.
  • Read the Wind offers a temporary boost to arrow speed and damage, serving as a replacement for favorable winds.
  • Revive Animal allows for the revival of allied pets, potentially reducing the need for other players to bring Comfort Animal.
  • Savage Shot interrupts actions and adds extra damage if the interrupted action was a spell.
  • Scavenger Strike enhances pet damage and adds more damage against foes with conditions.
  • Serpent's Quickness provides a significant boost to skill recharge rate but ends if your health drops below 50%.
  • Spike Trap is an elite skill that damages, cripples, and knocks down foes when triggered, but requires a long casting time and leaves you vulnerable.
  • Storm Chaser is highly regarded for its movement speed increase and energy gain when taking elemental damage.
  • Symbiosis creates a spirit that heals creatures based on the number of enchantments they have.
  • Symbiotic Bond links your pet to you, redirecting half of its physical damage to you and providing health regeneration for your pet.
  • Throw Dirt blinds foes and those adjacent to them, useful against blocking opponents.
  • Tiger's Fury increases attack speed but disables non-attack skills for a short duration.
  • Troll Unguent provides health regeneration, offering a mobile alternative to skills like Healing Spring.

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