Skip to content
Part 40
Guild Wars 2

Part 40

Explore Guild Wars 2 spells like Chain Lightning, Conjure Flame, and Crystal Wave. Learn their effects, costs, and unlock conditions.

By ···10 min read·Multi-source verified
1 reading this guide  

Explore Guild Wars 2 spells like Chain Lightning, Conjure Flame, and Crystal Wave. Learn their effects, costs, and unlock conditions.

Chain Lightning

Attribute: Air Magic

Energy Cost: 10

Casting Time: 3

Recharge Time: 10

Effect: Targets one foe and up to two nearby foes, striking them for 10 to 70 lightning damage. This spell has 25% armor penetration but causes exhaustion. The range has been reduced in recent patches.

Comment: Excellent for spiking damage and fairly cheap. A must-have for Aeromancers.

Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]

Purchase from: Avena [Maguuma Stade]

Conjure Flame

Attribute: Fire Magic

Energy Cost: 10

Casting Time: 1

Recharge Time: 60

Effect: An enchantment that causes you to lose all other enchantments. For 60 seconds, your attacks deal an extra 1 to 13 fire damage.

Comment: Useful on a Warrior/Elementalist (W/E) build for extra damage.

Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]

Purchase from: Firstwatch Sergio [Lion's Arch]

Conjure Frost

Attribute: Water Magic

Energy Cost: 10

Casting Time: 1

Recharge Time: 60

Effect: An enchantment that causes you to lose all other enchantments. For 60 seconds, your attacks deal an extra 1 to 13 water damage.

.

Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]

Purchase from: Tengsao [Amnoon Oasis]

Conjure Lightning

Attribute: Air Magic

Energy Cost: 10

Casting Time: 1

Recharge Time: 60

Effect: An enchantment that causes you to lose all other enchantments. For 60 seconds, your attacks deal an extra 1 to 13 air damage.

.

Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]

Purchase from: Steig [Camp Rankor]

Crystal Wave

Attribute: Earth Magic

Energy Cost: 15

Casting Time: 0.75

Recharge Time: 20

Effect: Strikes foes near you for 10 to 82 damage. This spell completely ignores armor but cures all conditions on foes it hits.

Comment: A powerful spell with irresistible damage. Great if your party does not focus on inflicting conditions.

Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]

Purchase from: Avena [Maguuma Stade]

Deep Freeze

Attribute: Water Magic

Energy Cost: 25

Casting Time: 3

Recharge Time: 15

Effect: A hex that deals 10 to 70 cold damage to a target foe and all foes near it. For the next 3 seconds, affected foes move 66% slower than normal.

Comment: High energy cost. The damage is moderate; other spells might be preferable for Hydromancers.

Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]

Purchase from: Bartoch [Droknar's Forge]

Earth Attunement

Attribute: Earth Magic

Energy Cost: 10

Casting Time: 2

Recharge Time: 60

Effect: An enchantment that grants 30% of the energy back from all earth spells cast for the next 36 to 55 seconds.

Comment: None.

Unlock from [Needed only for PvP]: Willem [Yak's Bend]

Purchase from: Captain Osric [Yak's Bend]

Earthquake

Attribute: Earth Magic

Energy Cost: 25

Casting Time: 3

Recharge Time: 15

Effect: At the target foe's location, all nearby foes are struck for 26 to 85 earth damage and knocked down. This spell causes exhaustion.

Comment: A great long-range area of effect (AoE) knock down spell.

Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]

Purchase from: Bartoch [Droknar's Forge]

Elemental Attunement [Elite]

Attribute: None

Energy Cost: 10

Casting Time: 2

Recharge Time: 60

Effect: An enchantment that grants 50% of the energy back each time an elemental spell is successfully cast, lasting for 45 seconds.

Comment: Very handy for managing energy, especially since many other Elementalist elite skills are less desirable.

Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]

Learn from: Geckokaru Earthwind [Perdition Rock]

Enervating Charge

Attribute: Air Magic

Energy Cost: 10

Casting Time: 1

Recharge Time: 8

Effect: Strikes a target foe for 5 to 41 lightning damage and applies weakness for 5 to 17 seconds.

Comment: Applying weakness to enemies is beneficial, and the quick recharge and low casting cost are excellent.

Unlock from [Needed only for PvP]: Willem [Yak's Bend]

Purchase from: Taltosh [Grendich Courthouse]

Eruption

Attribute: Earth Magic

Energy Cost: 25

Casting Time: 3

Recharge Time: 30

Effect: Causes an eruption at the target foe's location. Foes near the eruption take 5 to 28 damage each second for 5 seconds. When it ends, foes in the area are blinded for 10 seconds.

Comment: While players might move out of the area, most PvE enemies will remain within the eruption, ensuring they are blinded.

Unlock from [Needed only for PvP]: Willem [Yak's Bend]

Purchase from: Captain Osric [Yak's Bend]

Ether Prodigy [Elite]

Attribute: Energy Storage

Energy Cost: 5

Casting Time: 1

Recharge Time: 5

Effect: An enchantment that causes you to lose all other enchantments. For 10 to 22 seconds, you gain energy regeneration of 4. When Ether Prodigy ends, you take 2 damage for each point of energy you have. This spell causes exhaustion.

Comment: A favored spell, even when used as a secondary class elite skill at level 1, despite the damage taken upon its conclusion.

Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]

Learn from: Jyth Sprayburst [Ring Of Fire] (66% chance to spawn)

Ether Renewal [Elite]

Attribute: Energy Storage

Energy Cost: 10

Casting Time: 1

Recharge Time: 30

Effect: An enchantment that grants 1 to 4 energy and 5 to 17 health for each enchantment on you, for 10 seconds, every time you cast a spell.

Comment: Highly effective when you have multiple protectors in your party, as you will always have enchantments. Can provide significant health and energy regeneration.

Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content