Guild Wars 2 skills including Barbs, Blood Renewal, Blood Ritual, and Blood is Power. Learn unlock conditions and effects.
Barbs
Attribute: Curses
Energy Cost: 10
Casting Time: 2
Recharge Time: 30
Effect: Hex, for 30 seconds target foe takes 1 to 8 more damage when hit by a physical attack.
Comment: Very ineffective way to add damage. The extra damage is hardly noticeable unless you're a minion master and you've got a load of tiny horrors beating away on something.
Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
Purchase from: Steig [Camp Rankor]
Blood Renewal
Attribute: Blood Magic
Energy Cost: 5
Casting Time: 1
Recharge Time: 10
Effect: Enchantment. Sacrifice 33% max health. For 10 seconds, you gain health regeneration of 3 to 5. When blood renewal ends, you gain 40 to 160 health.
Comment: Effective way to heal yourself, if it gets ripped off of you, even better!
Unlock from [Needed only for PvP]: Garemm [Ascalon City]
Purchase from: Sir Bertran [Ascalon City]
Blood Ritual
Attribute: Blood Magic
Energy Cost: 10
Casting Time: 2
Recharge Time: 2
Effect: Enchantment. Sacrifice 17% max health, for 8 to 13 seconds, target touched foe gains energy regeneration of +3. You can not target yourself.
Comment: Honestly, this spell is overrated. First, you need to touch, second, it has a 2 second cast time, third, in 13 seconds +3 energy regeneration is 13 energy, and you just took 10 to cast it. Basically, you gave someone three free energy.
Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
Purchase from: Sorim [Quarrel Falls]
Blood is Power [Elite]
Attribute: Blood Magic
Energy Cost: 5
Casting Time: .25
Recharge Time: 0
Effect: Elite Enchantment. Sacrifice 33% max health, for 10 seconds, target ally gains 3 to 5 energy regeneration.
Comment: This one, however, is great. Five energy regeneration is a much better rate, and the spell is cheaper. The sacrifice penalty is higher, but easy enough to work around you. Monks will love you, you dirty old man.
Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
Capture From: Cry Darkday [Snake Dance]
Blood of the Master
Attribute: Death Magic
Energy Cost: 10
Casting Time: 1
Recharge Time: 5
Effect: Sacrifice 10% max health. All adjacent undead allies are healed for 30 to 54 health.
Comment: Never used, no comment.
Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
Purchase from: Sorim [Quarrel Falls]
Chilblains
Attribute: Death Magic
Energy Cost: 25
Casting Time: .75
Recharge Time: 15
Effect: You become poisoned for 3 to 13 seconds, nearby foes take 10 to 37 cold damage and lose one enchantment.
Comment: A very fun skill, though it would be better if the poison length decreased, rather than increased. Still, you can always transfer it to a foe.
Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
Purchase from: Bartoch [Droknar's Forge]
Consume Corpse
Attribute: Death Magic
Energy Cost: 10
Casting Time: 1
Recharge Time: 0
Effect: Teleport to a random corpse and gain 25 to 85 health and 5 to 17 energy from it.
Comment: Remarkably handy. With the energy you steal, you'll pretty much cast this spell for free.
Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
Purchase from: Steig [Camp Rankor]
Dark Aura
Attribute: Death Magic
Energy Cost: 10
Casting Time: 1
Recharge Time: 10
Effect: Enchantment. For 30 seconds, whenever target ally sacrifices health, Dark Aura deals 5 to 41 shadow damage to all adjacent foes and you lose 5 to 17 health.
Comment: Unless you're in a party of Masochists, this spell seems a very ineffective way to dish out any serious damage.
Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
Purchase from: Sorim [Quarrel Falls]
Dark Bond
Attribute: Blood Magic
Energy Cost: 10
Casting Time: 2
Recharge Time: 60
Effect: Enchantment. For the next 30 to 54 seconds, whenever you take any type of damage, your closest minion takes 75% of that damage for you.
Comment: Great for a summoner, not great for much else.
Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
Purchase from: Tengsao [Amnoon Oasis]
Dark Fury
Attribute: Blood Magic
Energy Cost: 10
Casting Time: .75
Recharge Time: 5
Effect: Enchantment. Sacrifice 17% max health. For 5 seconds, the next time any nearby party member hits with an attack [dealing physical damage], that party member gains one strike of adrenaline.
Comment: Check out the wording of the actual spell, glitch <_
Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
Purchase from: Harnil [Marhan's Grotto]
Dark Pact
Attribute: Blood Magic
Energy Cost: 5
Casting Time: 1
Recharge Time: 2
Effect: Sacrifice 10% max health and deal 10 to 40 shadow damage to target foe.
Comment: Not, worth, it.
Unlock from [Needed only for PvP]: Willem [Yak's Bend]
Purchase from: Captain Osric [Yak's Bend]
Death Nova
Attribute: Death Magic
Energy Cost: 5
Casting Time: 2
Recharge Time: 0
Effect: Enchantment. For 30 seconds, if target ally dies, all nearby foes take 26 to 85 damage and are poisoned for 15 seconds.
Comment: A very fun spell for summoner's, cast it on your dying minions to allow them to deal more damage than they ever did in life. Not very effective to cast on a player just before they die, because of the long cast time.
Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
Purchase from: Tengsao [Amnoon Oasis]
Deathly Chill
Attribute: Death Magic
Energy Cost: 10
Casting Time: 1
Recharge Time: 5
Effect: Target foe is struck for 5 to 28 cold damage. If that foes health is above 50%, you deal an additional 5 to 41 shadow damage.
Comment: Never used this one either.
Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
Purchase from: Avena [Maguuma Stade]
Deathly Swarm
Attribute: Death Magic
Energy Cost: 25
Casting Time: .75
Recharge Time: 15
Effect: You become poisoned for 3 to 13 seconds, nearby foes take 10 to 37 cold damage and lose one enchantment.
Comment: A very fun skill, though it would be better if the poison length decreased, rather than increased. Still, you can always transfer it to a foe.
Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
Purchase from: Bartoch [Droknar's Forge]
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