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Part 69
Guild Wars 2

Part 69

Explore Guild Wars 2 Ranger skills like Incendiary Arrows, Kindle Arrows, and Lightning Reflexes. Learn unlock conditions and effects.

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Explore Guild Wars 2 Ranger skills like Incendiary Arrows, Kindle Arrows, and Lightning Reflexes. Learn unlock conditions and effects.

Skills:

  1. Incendiary Arrows [Elite]
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 2
    • Recharge Time: 24
    • Effect: Preparation. For 8 seconds, targets hit by your arrows are interrupted and burn for 1 to 3 seconds.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture from: Casses Flameweb [Ring of Fire]
  2. Kindle Arrows
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 2
    • Recharge Time: 12
    • Effect: Preparation, for 24 seconds your arrows deal 3 to 20 additional fire damage. This skill currently makes both normal attack and skill damage fire damage due to a bug.
    • Unlock from [Needed only for PvP]: Willem [Yak's Bend]
    • Purchase from: Taltosh [Grendich Courthouse]
  3. Lightning Reflexes
    • Attribute: Expertise
    • Energy Cost: 10
    • Casting Time: 0
    • Recharge Time: 60
    • Effect: Stance. For 5 to 10 seconds, you have a 75% chance to evade melee and projectile attacks, and you attack 33% faster.
    • Unlock from [Needed only for PvP]: Willem [Yak's Bend]
    • Purchase from: Captain Osric [Yak's Bend]
  4. Maiming Strike
    • Attribute: Beast Mastery
    • Energy Cost: 10
    • Casting Time: 0
    • Recharge Time: 10
    • Effect: Your pet hits for 5 to 17 additional damage. If it hits a moving target, that target becomes crippled for 3 to 13 more seconds.
    • Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
    • Purchase from: Avena [Maguuma Stade]
  5. Marksman's Wager [Elite]
    • Attribute: Expertise
    • Energy Cost: 5
    • Casting Time: 2
    • Recharge Time: 24
    • Effect: Preparation. For 12 seconds, you gain 5 to 9 energy each time one of your arrows hits, but lose 10 energy when they do not.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture from: Custodian Jenus [Elona Reach], Custodian Phedous [Thirsty River], Enchanted Bow Ranger Boss [Dunes of Despair]
  6. Melandru's Arrows [Elite]
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 2
    • Recharge Time: 12
    • Effect: Preparation. For 18 seconds, your arrows cause bleeding for 3 to 21 seconds and deal 8 to 24 additional damage to any target with an enchantment on.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture from: Ulhar Stonehound [Thunderhead Keep], Resnar Mountaininsight [Frozen Forest]
  7. Melandru's Assault
    • Attribute: Beast Mastery
    • Energy Cost: 10
    • Casting Time: 0
    • Recharge Time: 10
    • Effect: Your pet attacks for 5 to 17 more damage. If the target had an enchantment on it, that target, and all adjacent foes take 5 to 17 damage.
    • Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]
    • Purchase from: Marna [Ice Tooth Cave]
  8. Melandru's Resilience [Elite]
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 0
    • Recharge Time: 25
    • Effect: For 8 to 18 seconds, while in this stance, you gain health regeneration of 2 and energy regeneration of 1 for each condition and hex you are suffering from.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture from: Facet of Nature [Dragon's Lair]
  9. Muddy Terrain
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 5
    • Recharge Time: 30
    • Effect: Create a level 1 to 8 spirit which dies after 30 to 78 seconds. All creatures in the area move 10% slower and gain no bonus from speed boosting effects.
    • Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
    • Purchase from: Gammel [Copperhammer Mines]
  10. Nature's Renewal
    • Attribute: Wilderness Survival
    • Energy Cost: 5
    • Casting Time: 5
    • Recharge Time: 60
    • Effect: Create a level 1 to 8 spirit which dies after 30 to 126 seconds. All enchantments and hexes being cast in its area take 100% longer to cast. Maintained enchantments take double upkeep while in range.
    • Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
    • Purchase from: Steig [Camp Rankor]
  11. Oath Shot [Elite]
    • Attribute: Expertise
    • Energy Cost: 10
    • Casting Time: 0
    • Recharge Time: 20
    • Effect: If this attack hits, all of your other skills are recharged. If it misses, they're all disabled for 10 seconds. (50% chance to miss with expertise 7 or less)
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture from: Perfected Cloak [Thunderhead Keep], Cairn The Troubling [Ring Of Fire], Cairn The R
Tips
  • Incendiary Arrows' preparation is good for clusters of enemies, as the damage still occurs even if the arrow is blocked.
  • The interrupts from Incendiary Arrows are extremely handy, similar to choking gas, but the preparation has a low duration.
  • Kindle Arrows does not hit nearby units, unlike Ignite Arrows.
  • Lightning Reflexes has a short duration and long recharge time.
  • Maiming Strike can cripple a fleeing target.
  • Marksman's Wager is generally not recommended as Rangers seldom have energy issues.
  • Melandru's Arrows is a strong preparation skill that causes bleeding and deals extra damage to enchanted targets.
  • Melandru's Assault is not very useful as pets work best on attacking casters, who don't usually group up like warriors.
  • Melandru's Resilience would be a nice skill if it weren't elite, as it would provide almost permanent energy regeneration in PvP.
  • Muddy Terrain is considered a weak skill.
  • Nature's Renewal has been significantly nerfed.
  • Oath Shot carries a risk of disabling all your skills for 10 seconds if it misses.

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