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Part 3
Grand Theft Auto: Chinatown Wars

Part 3

Navigate the world of Grand Theft Auto: Chinatown Wars with our guide to Part 3. Learn about neighborhood prefixes, collectibles, and game mechanics to enhance your gameplay experience.

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Navigate the world of Grand Theft Auto: Chinatown Wars with our guide to Part 3. Learn about neighborhood prefixes, collectibles, and game mechanics to enhance your gameplay experience.

Welcome to our guide for Grand Theft Auto: Chinatown Wars! This section focuses on helping you get through the game, especially if you're new to it. We've organized everything to make beating missions and tasks as smooth and fun as possible. While this guide is tailored for the Nintendo DS and PSP versions, the core information applies broadly.

A key aspect of this guide is the recommended order for missions and tasks. Following this sequence can make the game feel more manageable and enjoyable, though it's not strictly required. You'll notice how this order benefits gameplay as you progress.

To help you navigate Liberty City, we use specific designations for important elements:

  • Dealers are marked with a 'D' and their name, like Ben [XXX-D29].
  • Security Cameras are identified by 'SC', for example, Camera [XXX-SC27].
  • Lions of Fo statues are labeled 'LF', such as Lion [XXX-LF18].

Additionally, a three-letter Neighborhood Prefix helps pinpoint locations. Here are the prefixes for Algonquin:

  • AGQ - Algonquin
  • NLD - North Holland
  • EHD - East Holland
  • VTH - Varsity Heights
  • MPW - Middle Park West
  • MID - Middle Park
  • LCT - Lancaster
  • PGY - Purgatory
  • WMR - Westminster
  • STJ - Star Junction
  • HGD - Hatton Gardens
  • TMQ - The Meat Quarter
  • TRI - The Triangle
  • ETN - Easton
  • LNT - Lancet
  • PRS - Presidents City
  • SFK - Suffolk
  • LTY - Little Italy
  • LWE - Lower Easton
  • FKN - Fishmarket North
  • CWN - Chinatown
  • CIT - City Hall
  • FMS - Fishmarket South
  • CGC - Castle Garden City
  • TXH - The Exchange
  • CSD - Castle Gardens

And for Colony Island:

  • COL - Colony Island
  • HPI - Happiness Island

Here are the prefixes for the East Side areas:

  • BHN - Bohan
  • NTG - Northern Gardens
  • LTB - Little Bay
  • FTS - Fortside
  • IDT - Industrial
  • SBH - South Bohan
  • CHP - Chase Point

And for Charge Island:

  • CRN - Charge Island

For Dukes:

  • DKS - Dukes
  • STY - Steinway
  • ETC - East Island City
  • MDP - Meadows Park
  • MWH - Meadow Hills
  • WLS - Willis

For Francis International Airport:

  • FIA - Francis International Airport

For Broker:

  • BKR - Broker
  • BOA - BOABO
  • CZH - Cerveza Heights
  • DTN - Downtown
  • SHL - Schottler
  • BCY - Beechwood City
  • ETK - East Hook
  • OTL - Outlook
  • STP - South Slopes
  • HVB - Hove Beach
  • FFP - Firefly Projects
  • FYD - Firefly Island
  • BGT - Beach Gate

Grand Theft Auto: Chinatown Wars is a unique entry in the series, originally designed for handhelds. It's set in Liberty City in 2009, a year after the events of GTA IV and its expansions. Interestingly, this game is a standalone story with no direct connections to the characters or events from those titles.

The gameplay shifts to a top-down perspective, reminiscent of the earliest GTA games, but with a slight angled view that you'll quickly get used to. The controls are streamlined for handheld play, and the cel-shaded art style is distinctive and grows on you.

You'll notice the map differs from other GTA titles; Alderney is absent, with gameplay focused on Algonquin and the eastern parts of the city. The Cemetery on Colony Island is also a separate area north of the Algonquin Bridge.

While the El-Train is present, it's not rideable, and there's no way to pilot aircraft in this installment.

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