Master the final phase of the Titan boss fight in Final Fantasy XVI. Learn strategies for all his attacks, including Double Handle Smash, Stone's Throw, and Spinning Charge.
Compared to the previous two encounters with Titan, the third bout is definitely the easiest. You won’t be on solid ground in this battle, but have full use of all other functions. Your evade button is going to be your best friend here, since that will be a great way to move around in the battle, although Titan does tend to stay close enough after you dodge one of his attacks.
- 1Double Handle Smash: Titan will likely be using this as his first attack. He will interlock his hands together, bring his arm over his head, then try to bring them down as an attack. This attack isn’t all too difficult to dodge.
- 2Overhead Fist Smash: Titan will bring one of his arms back, then attempt to punch you with his fist. This is easy enough to avoid, since there’s a good wind-up to it.
- 3Rock Fling: Titan will fall back from melee range and place his hand on one of the walls, then just break off some pieces of the wall, sending rocks in your direction. You will usually have two or three rocks being sent your way, but there’s usually a big enough gap in between them that you don’t have to worry about dodging into another, while evading the other one.
- 4Stone’s Throw: This attack doesn’t seem to do this attack until after you stagger him for the first time. He will chuck a large boulder at you, which is pretty much the size of the area you’re in, so you can only avoid it by either dodging through it, or using Brimstone to negate the damage.
- 5Earthshaker: Another move that doesn’t seem to appear until after the first stagger. Titan will start on one wall, then quickly move to the other side and cause a bunch of crystals to sprout out of that second wall. You can just move towards the opposing wall to avoid all of it.
- 6Spinning Charge: The third new move that Titan will perform after the first stagger is an unnamed one. He will run along one of the walls, then start spinning around and charge straight at you. Be ready to dodge this maneuver when he starts running along the walls.
Strategy:
- This is probably the easiest of the three battles against Titan, simply because there’s not a lot of moves to deal with here. The melee attacks usually have some wind-up to them, so they are slow enough that avoiding them isn’t a problem at all, even if you happen to dodge early.
- Once you stagger him for the first time, he will add three new attacks to his arsenal. Earthshaker shouldn’t be an issue, as you can just move to the other side to completely negate it altogether.
- Stone’s Throw will require you to either time your dodge correctly, for a Precision Dodge, or use Brimstone to avoid the damage.
- The Spinning Charge isn’t very difficult to get away from unscathed, as you will know it’s coming, should you see him running along the wall.
- Keep attacking him when you are able to, then once you get him to the last 10-15% of his health, a cutscene will take over from there. There will be Cinematic Evasions, Strikes, and Clashes for the rest of this cutscene, bringing the battle to an end.
After the battle, watch the multiple cutscenes, then you’ll be able to head back to The Hideaway and start the Out of the Shadow main quest.
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