Learn how to defeat the Midnight Raven boss in Final Fantasy XVI. This guide covers its attacks, weaknesses, and strategies for victory, including tips for the 'You're Not the Boss of Me' trophy.
The Midnight Raven is a challenging boss in Final Fantasy XVI, primarily due to its high mobility and teleportation abilities. This guide will help you overcome this encounter.
Stats / Weaknesses:
- The Midnight Raven's main challenge is its evasiveness.
- It is the first boss that counts towards the "You’re Not the Boss of Me" trophy, implying it can be defeated without taking damage.
Phases:
- Initial Encounter: The fight begins with additional enemies present. It's advisable to defeat these first before focusing on the Midnight Raven. Once the adds are cleared, you can lock onto the boss.
- Post-First Stagger: After the first stagger, you will be introduced to Cinematic Clashes. These require mashing a button prompt (default is Circle) to overpower the enemy during cutscenes.
Strategy:
- Dealing with Adds: Eliminate any supporting enemies before engaging the Midnight Raven directly.
- Lock-On: Once the smaller enemies are dealt with, use the lock-on feature to keep track of the Midnight Raven, despite its frequent teleportation.
- Dodging Basic Attacks: The boss's basic attack combos, though fast, are relatively easy to learn and dodge. Pay attention to its movements.
- Recognizing Special Attacks: The Midnight Raven has several named special attacks that are telegraphed and should be avoidable with practice.
- Teleport Combo: The boss teleports, performs a quick strike, dodges back, then lunges again. Wait for the final strike before retaliating.
- Charge Combo: A straightforward charge followed by an upward slash and another strike. Dodge these predictable attacks.
- Raiton: The boss places markers on the ground that indicate where lightning strikes will occur. Avoid these marked areas.
- Katon: The Midnight Raven dashes and breathes fire. Keep moving to avoid this attack.
- Futon: This move is a setup for Assassinate, where the boss disappears.
- Assassinate: Used after Futon, the boss reappears and charges with electricity before dashing. Dodge this attack, as it deals significant damage. The long wind-up provides ample opportunity to evade.
- Cinematic Clashes: Be ready to mash the button prompt during these events, which occur after the first stagger.
- Trophy Hunting: This fight is a good opportunity to attempt the "You’re Not the Boss of Me" trophy due to its learnable attack patterns.
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