A comprehensive guide to all 29 Ego Boosts in Duke Nukem Forever, detailing locations, strategies, and tips for collecting them all.
This section details the locations and strategies for obtaining all 29 Ego Boosts available in Duke Nukem Forever. Some boosts are found in specific rooms, while others are tied to defeating enemies or using certain weapons.
Walkthrough
- 1Duke Bots Room: Upon entering, you'll find Duke Bots. To the left is a smaller room with a Shrink Ray and an EDF Crate containing Steroids and a Holoduke. After triggering a scene with Doctor Proton, Duke Bots activate. You can fight them from a turret or by the Ammo Crate. The waves consist of Duke Bots with RPGs, Rippers, Shotguns, and Pistols, followed by Duke Bots and Enforcers.
- 2Strategy A (Shrink Ray + Shotgun): Use the Shrink Ray to shrink enemies and then a Shotgun to kill them before they regrow. Utilize the EDF Ammo Crate for refills and cover.
- 3Strategy B (Shrink Ray + Pipe Bombs): Shrink enemies and use Pipe Bombs to instantly kill them, especially effective when enemies are grouped.
- 4Strategy C (Expander Glitch): Shoot a Security Bot with the Expander while it's in its chamber to have the chamber destroy it. This method does not yield weapons.
- 5Expander Note: The Expander acts as an EMP, disabling Duke Bots and making them vulnerable.
- 6Weapon Salvage: Since all weapons are lost at the end of the level, feel free to use powerful weapons and items like the Shrink Ray.
- 7Post-Fight Ego Boost: After the fight, exit through the Enforcers' door, head up the stairs, and find a computer with a Sudzy magazine (Ego Boost) on the far right. There's also Pistol ammo in a locker.
- 8Scientist Rescue: Open the next door and catwalk to a room where a scientist is trapped. After talking to them, Strength Tap another door to enter the Carousel Room.
- 9Carousel Room Navigation: Head right and flip a switch to lower an elevator. Enter the room on your right to find Steroids in lockers. Break the window and flip a switch to activate the first carousel. Ride it until you can jump onto a lit pod. Wait until you see orange pylon cones and jump off.
- 10Office Navigation: Head left to another office with a broken window. Open lockers for two Pipe Bombs. Break the window and flip a switch to activate another carousel. Ride it and jump onto a central platform, dodging arms. Then, ride a third carousel and jump onto the top of a large spinning gear.
- 11Duke Clone Encounter: Head right through an unlocked door into a room with Duke Clones. Flip the switch in the center to stop the line and open a pod. Execute a Strength Tap on a Duke Clone to defeat it.
- 12Level End: Hop into the opened pod to finish the level.
Notes:
- The two bottles of Steroids found in this level are lost at the start of the next level.
- There is no guitar music to signify the end of the fight in the Duke Bots room.
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