Learn how to effectively use the Devastator in Duke Nukem Forever, covering its campaign and multiplayer uses, strengths, weaknesses, and ammo management.
Alright, let's talk about the Devastator, Duke's rocket-spitting powerhouse! This thing is awesome when you've got the ammo, but it's got its quirks. We'll cover where you find it, how it stacks up against other weapons, and how to make the most of it in both the campaign and multiplayer.
Stats / Weaknesses:
- Damage (Each rocket): Easy: 25, Normal: 20, Hard: 15, DiG: 10
- Multiplayer Damage: 25
- Maximum Ammo Carried: 69 (35 volleys)
- Rate of Fire (Avg.): 0.33 seconds (per 2 shots)
- Melee Cooldown Time (Avg.): 0.87 seconds
- Enemy Drop: No
- Multiplayer Respawn Time: 20 seconds
- Drawbacks: Attacks can damage Duke, Octabrains can catch shots, and unlike other explosives, it doesn't track targets.
- DPS Comparison: While it feels powerful, weapons like the Freeze Ray, Impregnader, Pistol (Headshot), Ripper, and Shotgun actually have higher Damage Per Second (DPS).
Campaign:
- You'll technically get your first Devastator during the
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