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- DLC Add-on (2)
Duke Nukem Forever

- DLC Add-on (2)

Discover all the Ego Boosts in Duke Nukem Forever's DLC Add-on. Learn about challenge settings like Ego Boost Level D, weapon slot restrictions, and throwable item limitations.

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Discover all the Ego Boosts in Duke Nukem Forever's DLC Add-on. Learn about challenge settings like Ego Boost Level D, weapon slot restrictions, and throwable item limitations.

This section details the Ego Boosts available in the DLC Add-on for Duke Nukem Forever. The names for these boosts are unofficial. The guide also outlines various challenge settings that increase difficulty beyond the standard 'Damn I'm Good' setting.

Ego Boost Level Clarification:

  • Ego Boost Level A: Allows carrying over Ego Boosts from previous playthroughs and acquiring missed ones. Makes early levels easier.
  • Ego Boost Level B: Resets the Ego bar at the start of a playthrough but allows keeping all earned Ego Boosts. Difficult from the start, relying on thrown objects and executions.
  • Ego Boost Level C: Resets the Ego bar and only allows earning mandatory Ego Boosts (boss fights, microwave, signing book). Difficult and increasingly so, requiring focus on one opponent at a time.
  • Ego Boost Level D: Resets the Ego bar every time a level is played through, requiring a game restart after each Ego Boost. This is the most difficult setting. In the DLC add-on, this is required a minimum of two times (after "Me, Myself and I" and "The Doctor is In"). Do not reset until all parts of a mission are completed.

Weapon Slots Explanation:

  • Normal: Any weapon can be used.
  • Explosive weapon required in weapon slot: An explosive weapon (RPG, Devastator, Enforcer Gun) must be carried at all times from Vegas In Ruins onwards.
  • Golden Pistol: The Golden Pistol from the first level must be carried throughout the game without swapping. This applies less to the DLC add-on due to temporary lack of pistol access.

Thrown Weapons Explanation:

  • Yes: Unlimited use of Pipe Bombs and Laser Trip Mines.
  • No: Pipe Bombs and Laser Trip Mines are not allowed, except for the Alien Queen fight.

Usable Items Explanation:

  • Yes: Beer, Steroids, and Holodukes can be used freely.
  • Once: Each usable item can only be used once per level.
  • None: No usable items can be used.

DLC Add-on Ego Boosts:

  • Stop Pissin' Around! (+1 Ego)
  • A Dirty Magazine (+1 Ego)
  • Fire for Your Ass, Bitch! (+1 Ego)
  • What's on the Computer? (+1 Ego)
  • A Sudzy Magazine (+1 Ego)
  • A Basket Case (+1 Ego)
  • Bench Presser (+3 Ego)
  • Check Out The Donkey'S Ass (+2 Ego)
  • Curl It! (+2 Ego)
  • Dead Man Lifting (+2 Ego)
  • Duke VS Duke (+2 Ego)
  • Like a Punching Bag (+1 Ego)
  • Pull Up That Ego (+2 Ego)
  • Who's That Handsome Devil? (+1 Ego)
  • Proton Isn't the Head of Anything, Anymore! (+4 Ego)
  • Bulls-Eye! (+2 Ego)
  • Science Experiments Gone Wild (+3 Ego)
  • Space Shooter Duke (+3 Ego)
  • Raise the Flag (+2 Ego)

Starting Ego: 70 pts. Boosting Total: 35 pts. Final Total: 105 pts.

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