Master Duke Nukem Forever's hardest difficulty, "Damn I'm Good." This guide details enemy stats, boss weaknesses, and strategies for every phase of the game.
Stats / Weaknesses:
- Alien Dropship HP: 1200 (damage thresholds at 800 and 400 HP)
- Alien Fighter HP: 150 (normal), 300 (Mothership Battle), 100 (Crash Course)
- Alien Gunship (Crash Course): HP and grenade damage updated
- Alien Queen HP: 2700 (3 HP stages)
- Assault Trooper HP: 55 (1st in Duke Cave has 100 HP)
- Assault Commander: Damage table corrected
- Beer consumption time: 21 seconds
- Berserker Pigcops: Can perform an instant-kill grapple move if Duke is held too long (requires Invincibility off)
- Duke Bots/Clones HP: 125 (can be killed with Steroids melee or single RPG)
- Energy Leech HP: 2400 (attacks and patterns updated)
- Enforcer HP (special battle): 240
- Exploding Barrels: 150 damage, useful against Battlelord
- Forklift/Vehicle damage: 1000
- Garter Pistol: Damage updated
- Impregnader: Damage 65
- Laser Trip Mine: Damage matches RPG Launcher in campaign
- Mothership Battle: Alien Fighter HP 300
- Octababy HP: 4
- Octaking HP: 1776 (1st battle), Round 2 HP updated
- Pipe Bombs: A single enemy Pipe Bomb can kill Duke on "Damn I'm Good"
- Pregnator HP: 35
- RPG: Multiplayer damage 135, matches Railgun. Campaign damage matches Pipe Bomb and Laser Trip Mine.
- Rat HP: 1
- RPG Launcher: Damage matches Pipe Bomb and Laser Trip Mine in campaign
- Shotgun: Multiplayer damage updated
- Freeze Ray: Multiplayer damage updated
- AT Laser: Bypasses armour on Assault Troopers/Enforcers, does full damage
- Assault Trooper Captain HP: 75 (armour plates deflect most fire until blown off, chest area vulnerable)
- Duke Burger menu: Available in THE DUKE BURGER: PART 2
- Beer/Steroids: Greatly increase defense
Phases:
- General Difficulty Mechanics:
- Enemies deal more damage and have more health on higher difficulties.
- Duke takes more damage on
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