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Difficulty: ***
Duke Nukem Forever

Difficulty: ***

Master Duke Nukem Forever's hardest difficulty, "Damn I'm Good." This guide details enemy stats, boss weaknesses, and strategies for every phase of the game.

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Master Duke Nukem Forever's hardest difficulty, "Damn I'm Good." This guide details enemy stats, boss weaknesses, and strategies for every phase of the game.

Stats / Weaknesses:

  • Alien Dropship HP: 1200 (damage thresholds at 800 and 400 HP)
  • Alien Fighter HP: 150 (normal), 300 (Mothership Battle), 100 (Crash Course)
  • Alien Gunship (Crash Course): HP and grenade damage updated
  • Alien Queen HP: 2700 (3 HP stages)
  • Assault Trooper HP: 55 (1st in Duke Cave has 100 HP)
  • Assault Commander: Damage table corrected
  • Beer consumption time: 21 seconds
  • Berserker Pigcops: Can perform an instant-kill grapple move if Duke is held too long (requires Invincibility off)
  • Duke Bots/Clones HP: 125 (can be killed with Steroids melee or single RPG)
  • Energy Leech HP: 2400 (attacks and patterns updated)
  • Enforcer HP (special battle): 240
  • Exploding Barrels: 150 damage, useful against Battlelord
  • Forklift/Vehicle damage: 1000
  • Garter Pistol: Damage updated
  • Impregnader: Damage 65
  • Laser Trip Mine: Damage matches RPG Launcher in campaign
  • Mothership Battle: Alien Fighter HP 300
  • Octababy HP: 4
  • Octaking HP: 1776 (1st battle), Round 2 HP updated
  • Pipe Bombs: A single enemy Pipe Bomb can kill Duke on "Damn I'm Good"
  • Pregnator HP: 35
  • RPG: Multiplayer damage 135, matches Railgun. Campaign damage matches Pipe Bomb and Laser Trip Mine.
  • Rat HP: 1
  • RPG Launcher: Damage matches Pipe Bomb and Laser Trip Mine in campaign
  • Shotgun: Multiplayer damage updated
  • Freeze Ray: Multiplayer damage updated
  • AT Laser: Bypasses armour on Assault Troopers/Enforcers, does full damage
  • Assault Trooper Captain HP: 75 (armour plates deflect most fire until blown off, chest area vulnerable)
  • Duke Burger menu: Available in THE DUKE BURGER: PART 2
  • Beer/Steroids: Greatly increase defense

Phases:

  1. General Difficulty Mechanics:
    • Enemies deal more damage and have more health on higher difficulties.
    • Duke takes more damage on

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