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Side: Templar (Everlast Tower)
Bravely Second

Side: Templar (Everlast Tower)

A comprehensive walkthrough for the Side: Templar quest in Bravely Second, detailing how to navigate Everlast Tower, find key items, and obtain the Grand Marshal's Sword.

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A comprehensive walkthrough for the Side: Templar quest in Bravely Second, detailing how to navigate Everlast Tower, find key items, and obtain the Grand Marshal's Sword.

Walkthrough
  1. 1
    Accessing Everlast Tower: Fly to Gravemark Village using the Rubadub, then travel north-west. A cave entrance will be visible east of the tower.
  2. 2
    Path to Grand Marshal's Sword:
    • Floor 1F: Head anti-clockwise to the south-west corner and ascend stairs.
  3. 3
    Floor 2F: Go north and up the stairs.
  4. 4
    Floor 3F: Proceed east and ascend the central stairs.
  5. 5
    Floor 4F: Make your way to the north-west corner.
  6. 6
    Full Exploration - Floor 1F:
    • From the eastern entrance, head west, ignoring the northward path.
  7. 7
    Reach the corner, head south, then west towards the southern entrance.
  8. 8
    Optionally, exit south and follow the mountain trail west to Eternian Central Command. Inspect the southern door to create a shortcut.
  9. 9
    Return to the tower. Head west and pick up a Potion.
  10. 10
    Ascend the central stairs opposite the southern entrance.
  11. 11
    Full Exploration - Floor 2F:
    • From the central stairs, head south to a square room and collect a Biscuit from the bottom-left corner.
  12. 12
    Go west into the room with toppled pillars and descend the stairs.
  13. 13
    On Floor 1F, open the chest to find 1000 pg.
  14. 14
    Return to Floor 2F and ascend the north stairs.
  15. 15
    On Floor 3F, follow the northward path to a chest containing a Hi-Potion.
  16. 16
    Return to Floor 2F, go to the large central room, head east, and ascend the far stairs.
  17. 17
    On Floor 3F, follow the path to the upper central stairs.
  18. 18
    Full Exploration - Floor 4F:
    • From the north side, if you have the Summoner asterisk, go to the north-east corner to face an anchorite for the Girtablulu earth summon. Equip Earth Charms or have high Magic Defence for this fight.
  19. 19
    Follow the southward path to the right of the stairs.
  20. 20
    At the junction, continue south to collect Monoceros Flakes.
  21. 21
    Double back and head east to the southern half of the floor.
  22. 22
    Descend the corner stairs to Floor 3F.
  23. 23
    Use the Chest Key to open the blue chest and obtain the Ripper dagger, which deals 1.5x damage to humanoid foes.
  24. 24
    To access the Temple of Earth, return to Floor 4F, head west from the stairs, and ascend the stairs at the end. The Adventurer and Altar of Earth are located here.
  25. 25
    Full Exploration - Floor 1F and 2F (Revisited):
    • Return to Floor 1F. From the eastern entrance, head north, turn left, and collect an Earth Mallet.
  26. 26
    Ascend the north-east corner stairs. On the upper floor, open the chest to the west for a Stopwatch.
  27. 27
    Back on Floor 1F, head west. Ascend the north-west corner stairs.
  28. 28
    On Floor 2F, enter the stained-glass window ahead to find a secret passage. Follow the dark path east to a room with a chest containing a Giant Axe.
  29. 29
    Return to the north-west corner and ascend the south stairs.
  30. 30
    Full Exploration - Floor 3F:
    • From the upper western stairs, follow the path east.
  31. 31
    Take the southward path to find the Adventurer’s fox. You can set up camp here.
  32. 32
    Continue around the outer corridor to the southern chest, which contains a Turbo Ether.
  33. 33
    Backtrack to the north-west corner of Floor 1F by going downstairs.
  34. 34
    From there, head south, keeping west at the path split.
  35. 35
    At the end of the fork, collect a Remedy.
  36. 36
    Return to the path split and take the right-most path to the south-west stairs. Ascend to Floor 2F.
Tips
  • The Grand Marshal's Sword is the primary objective for a quick run through the tower.
  • For the Girtablulu summon on Floor 4F, Earth Charms or high Magic Defence are recommended.
  • The Ripper dagger found on Floor 3F is particularly effective against humanoid enemies like Asterisk holders.
  • A shortcut to Eternian Central Command can be created by exiting the tower south and following the mountain trail.
  • Grand Marshal's Sword (primary objective)
  • Potion
  • Biscuit
  • 1000 pg
  • Hi-Potion
  • Monoceros Flakes
  • Ripper (dagger)
  • Earth Mallet
  • Stopwatch
  • Giant Axe
  • Turbo Ether
  • Remedy
  • Girtablulu (earth summon)

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