Learn about bravely second Ranger abilities like Precision, Berserk, and the Slayer skills. Maximize damage with the Ranger Specialty.
Specialty: Precision
When all hits from a conventional attack reach their target, damage increases by 3% for each hit (up to 48% for 16 hits or 96% for 32 hits). This ability is active when using the Attack command. The number of hits can vary based on the character’s job level, Agility, accuracy, and the enemy’s evade. To maximize this ability, wield weapons with high accuracy like bows and daggers. Equipping the Hawkeye’s Eagle Eye can vastly improve accuracy.
Level 1: Berserk
The user becomes berserk for 6 turns, boosting their Physical Attack by 50%. However, they ignore all commands and attack a random enemy once per turn. The boost from Berserk can be combined with other stat boosts. Your character cannot Brave or Default while berserked. Equipping the Red Mage’s BP Recovery can grant 1 BP when the character becomes berserked, potentially allowing for infinite battles if the party can clear mobs in one turn.
Level 2: Targeting
Attack one enemy, always inflicting critical (double) damage. This inflicts 1 times damage per turn, and normal attacks can occasionally trigger critical hits and take advantage of Precision.
Level 3: Bug Slayer
Attack one enemy, inflicting 50% more damage if they’re a member of the bug family. This does not stack with weapons with the same effect. This is useful when facing a wide variety of enemies, though bugs are not very common.
Level 4: Plant Slayer
Attack one enemy, inflicting 50% more damage if they’re a member of the plant family. . This comes in handy when exploring a diverse ecosystem, especially against dangerous plant species.
Level 5: Beast Slayer
Attack one enemy, inflicting 50% more damage if they’re a member of the beast family. . This is a fine way to deal with fairly common and mean beast foes.
Level 6: Aquatic Slayer
Attack one enemy, inflicting 50% more damage if they’re a member of the aquatic family. . This ability is redundant as aquatic foes are generally restricted to the sea and can be dealt with using katanas or lightning attacks.
Level 7: Precision
When all hits from a conventional attack reach their target, damage increases by 3% for each hit (up to 48% for 16 hits or 96% for 32 hits). This is best used with Eagle Eye, but having both can be expensive. It is recommended to be a Ranger or Hawkeye, or possibly a Ninja, to have one of them as a Specialty.
Level 8: Dragon Slayer
Attack one enemy, inflicting 50% more damage if they’re a member of the dragon family. . This ability is less useful against formidable dragons, as wielding a greatsword and using other offensive abilities is often preferred.
Level 9: Bow Lore
Increase the user’s bow proficiency to S. This is useful for increasing the effectiveness of bows if you are not a Ranger.
Level 10: Multiburst
Deal 0.6 times damage to four random targets, for a total of 2.4 times damage. Each of the four hits can reach the damage cap, potentially inflicting 4 x 9999 damage.
Level 11: Savage Beast
When berserked, the user's Physical Attack is boosted by 50%.
- To maximize the Specialty: Precision, equip weapons with high accuracy like bows and daggers, and consider the Hawkeye’s Eagle Eye ability.
- The Berserk ability can be abused with Red Mage’s BP Recovery to potentially chain infinite battles.
- Slayer abilities are most effective against their specific enemy types, but may be redundant if you have weapons with similar effects.
- Bow Lore is essential if you want to maximize bow damage without being a Ranger.
- Multiburst can deal significant damage if each hit reaches the damage cap.
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