Guide to bravely second's Valkyrie vs Monk (Part 2) side quest, including boss strategies for Einheria Venus and Barras Lehr.
- 1In B1 West, approach the door to the right and use the yellow switch to flip the star doors along the south.
- 2Go forward and pass through the right door to reach a chest containing a Light Curtain.
- 3Inspect the red switch before the door to toggle the sun doors.
- 4Head through the now-open passageway on the left to collect an Earthing Rod from the chest at the end.
- 5Return two doors down and inspect the green switch to toggle the moon doors.
- 6Return to the entrance area and use the yellow switch to revert the star doors.
- 7Head left along the south and pass through the left-most door.
- 8On the other side, prod the blue switch to switch the teardrop doors.
- 9Grab the 980 pg at the far end of the left corridor.
- 10Poke the blue switch again to revert the doors.
- 11Head north through the two open doors north of the blue switch.
- 12After turning the corner, you’ll reach the Adventurer and fox standing by the stairs to the exit.
- 13Before going up the stairs, run towards the bottom-left corner to discover a hidden passage leading south.
- 14Beyond is a secret chest containing a powerful Angel’s Bow – an excellent weapon for a Thief or a Ranger.
Western Hidden Village
Once you’ve decided which faction you’re rooting for, approach DeWitt who’s waiting at the far end.
Boss: Einheria Venus
Einheria (Level 40, 30000 HP) has no weaknesses. Ms. Veeling (Level 40, 10000 HP) also has no weaknesses.
Einheria can use Crescent Moon to inflict heavy damage and become immobile for one turn, or Jump to deal big damage to one character on the next turn. Ms. Veeling casts Shadow, dealing minor damage. It is recommended to defeat Ms. Veeling first, as Einheria’s attack will increase due to Soulmates after Veeling is defeated.
- Default often until you can cast Physical Ward Blast or Mist.
- Definitely Default after Einheria uses Jump.
- Focus attacks the turn after Crescent Moon or when your party has full health and a physical defence buff.
- When Einheria has low HP, she will put up Spirit Barrier for 10 turns, during which any damage done reduces her MP instead of her HP. Continue attacking to deplete her MP.
Boss: Barras Lehr
Barras (Level 40, 30000 HP) has no weaknesses. Mr. Tracsute (Level 40, 12000 HP) also has no weaknesses.
Barras may Brave to use Invigorate, increasing his physical attack, followed by a strong attack, then becoming immobile for one turn. Tracsute uses Psych Up to greatly boost his physical attack, followed by Strong Strike to inflict severe damage to one character. Defeat Tracsute first due to his lower HP.
Both fighters have more magical defence than physical, so physical attacks are effective. To survive, Default and have your Wizard/Astrologian cast Physical Ward Mist or Blast to increase your party’s physical defence.
- When Barras reaches low HP (below a third), he will use Invigorate, which backfires and inflicts heavy damage to himself and your party. Aim to finish the battle quickly.
- Let your physical attackers build up 3 BP before Barras’s HP gets too low, then Brave the maximum amount of times over two turns to finish Barras in one fell swoop.
- Keep healing and boosting your party’s physical defence.
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