Learn about Stage Grading and Bonuses in Resident Evil: Revelations, including XP, BP, and how to achieve Perfect Shot, No Damage, Genocide, and Trinity bonuses.
At the end of each stage (mission) in Resident Evil: Revelations, you receive Experience Points (XP) and Battle Points (BP) based on your performance. Your overall performance is graded in four categories: Accuracy (how precise your shots were), Enemies Routed (the number of enemies you defeated), Damage (how much damage you received), and Clear Time (how quickly you completed the stage).
In addition to the normal ranking, you can also earn Stage Bonuses. These bonuses provide extra BP and increase the total XP you gain at the end of a run. The available Stage Bonuses are:
- Perfect Shot Bonus: Awarded for not missing any shots when defeating enemies.
- No Damage Bonus: Awarded for completing the stage without receiving any damage.
- Genocide Bonus: Awarded for defeating all enemies within the stage.
- Trinity Bonus: Awarded for achieving the Low Level, No Damage, and Genocide bonuses all in a single run.
- Focus on landing headshots (critical hits to the head) to improve your Accuracy and potentially achieve the Perfect Shot Bonus.
- Utilize evasive maneuvers and cover (using environmental objects for protection) to minimize damage taken, aiming for the No Damage Bonus.
- Explore thoroughly to ensure all enemies are routed, which is necessary for the Genocide Bonus.
- Attempting the Trinity Bonus requires near-perfect execution across all categories.
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