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back of the Conference Room and this will be inside. (Damage 4)
Resident Evil: Revelations

back of the Conference Room and this will be inside. (Damage 4)

Your guide to the back of the Conference Room in Resident Evil: Revelations, including finding Illegal Custom Parts and other items.

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Your guide to the back of the Conference Room in Resident Evil: Revelations, including finding Illegal Custom Parts and other items.

Alright, let's get this section sorted. We're heading to the back of the Conference Room, specifically the area marked as 'Damage 4'.

First, backtrack out into the Bridge Hallway. From there, hop on the elevator located down the left corridor. Take it all the way up to the Deck.

Guest Cabin

Once you're in the Guest Cabin, take a good look around for any random ammo and spots you can scan. Keep an eye out the windows – you might see some Hunters making their way up the ship's exterior walls. Now, the important part: use that Veltro key card you've got to open the safe on the north side of this room. Inside, you'll snag some --ILLEGAL CUSTOM PARTS--. You can use the same Veltro key card to unlock either of the doors leading out to the heliport on the west side. I recommend unlocking the right-hand door. As soon as you step outside, you'll spot a green herb pickup, and just off to the right, there's a green weapon crate.

Quick Note: If you missed scanning a specific handprint in Episode 3 (it's #15/30), there's a table on the south side of this Guest Cabin with some blood on it. The handprint is near that blood. If you've been following along, you should have already scanned it.

Item List:

  • Random Ammo - Found on the center table.
  • Random Ammo - Found on the back railing.
  • Green Herb - Located on a sofa on the north side of the room.
  • Random Ammo - Found on a chair on the north side of the room.
  • Hand Grenade (x3) - On the table on the north side of the room.
  • Illegal Custom Parts - Inside the safe on the north side of the room (requires Veltro key card). This is part of the 'Daze 2' objective.

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