Master the Summoner Rotation in final fantasy xiv endwalker patch 6.05 with general and early Garuda openers. Use Searing Light for a 3% party damage buff.
General Opener
- Precast Ruin III about 1.5 seconds before the fight.
- Weave in Searing Light. This will buff the entire party for 3% extra damage, and will last for 30 seconds.
- Cast Ruin III again.
- Cast Summon Bahumut.
- In Bahamut, cast Astral Impulse.
- Use a Tincture of Intelligence.
- Cast Astral Impulse a second time.
- Weave in Energy Drain.
- Cast Astral Impulse for a third time.
- Weave in Akh Morn and Fester.
- Cast Astral Impulse for a fourth time.
- Weave in Deathflare and Energy Drain.
- Cast Astral Impulse for a fifth time.
- Cast Astral Impulse for a sixth time.
- Cast Summon Titan II.
- Cast Topaz Rite.
- Weave in Mountain Buster.
- Cast Topaz Rite a second time.
- Weave in Mountain Buster a second time.
- Cast Topaz Rite a third time.
- Weave in Mountain Buster a third time.
- Cast Topaz Rite a fourth time.
- Weave in Mountain Buster a fourth time.
- Cast Summon Garuda II.
- Weave in a Swiftcast.
- Finish with Slipstream.
Early Garuda Opener
- Precast Ruin III about 1.5 seconds before the fight.
- Weave in Searing Light. This will buff the entire party for 3% extra damage, and will last for 30 seconds.
- Cast Ruin III again.
- Cast Summon Bahumut.
- In Bahamut, cast Astral Impulse.
- Use a Tincture of Intelligence.
- Cast Astral Impulse a second time.
- Weave in Energy Drain.
- Cast Astral Impulse for a third time.
- Weave in Akh Morn and Fester.
- Cast Astral Impulse for a fourth time.
- Weave in Deathflare and Energy Drain.
- Cast Astral Impulse for a fifth time.
- Cast Astral Impulse for a sixth time.
- Cast Summon Garuda II.
- Weave in a Swiftcast.
- Cast Slipstream.
- Cast Emerald Rite.
- Cast Emerald Rite a second time.
- Cast Emerald Rite a third time.
- Cast Emerald Rite a fourth time.
- Cast Summon Titan II.
Tips
- Using Searing Light provides a 3% damage buff to the entire party for 30 seconds.
- Tincture of Intelligence should be used during the Bahamut phase for maximum effect.
- The choice between the General Opener and the Early Garuda Opener depends on the specific fight encounter and desired timing.
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