Discover all the new Paladin traits in Final Fantasy XIV: Endwalker from levels 81-90. Learn how they boost your DPS and healing capabilities!
Hey there, fellow Warrior of Light! So you're diving into the Paladin's toolkit in Final Fantasy XIV: Endwalker and want to know what's new as you push towards level 90? You've come to the right place! Endwalker brought some really neat upgrades to our favorite holy knight, focusing on enhancing both damage and survivability. Let's break down these new traits so you know exactly what's changing under the hood.
There are six key traits that unlock as you progress from level 81 to 90. These aren't just minor tweaks; they significantly alter how some of your core abilities function, giving you more options in combat.
Paladin Traits (Level 81-90)
| Icon | Action | Level | Effect |
| !Holy_Sheltron_Paladin_Endwalker.png | Sheltron Mastery | 82 | Upgrades Sheltron to Holy Sheltron. |
| !Expiacion_Paladin_Endwalker.png | Enhanced Intervention | 82 | Extends the duration of Intervention to 8 seconds. Grants Knight’s Resolve to target, reducing damage taken by 10%. Duration: 4s. Grants Knight’s Benediction to target, gradually restoring HP over time. Cure Potency: 250. Duration: 12s. |
| !Blade_of_Faith_Paladin_Endwalker.png | Divine Magic Mastery II | 84 | Adds a healing effect to Holy Spirit and Holy Circle. Cure Potency: 400. |
| !Blade_of_Truth_Paladin_Endwalker.png | Melee Mastery | 84 | Increases the potency of Fast Blade to 200, Riot Blade to 170, Royal Authority to 130, Holy Spirit to 270, and Atonement to 420. |
| !Blade_of_Valor_Paladin_Endwalker.png | Spirits Within Mastery | 86 | Upgrades Spirits Within to Expiacion. |
| !Blade_of_Valor_Paladin_Endwalker.png | Enhanced Divine Veil | 88 | Adds a healing effect to Divine Veil. Cure Potency: 400. |
What this means for you:
- At level 82, your trusty Sheltron ability gets a serious upgrade to Holy Sheltron. While the exact details of Holy Sheltron aren't listed here, expect it to be a more potent defensive cooldown.
- Also at level 82, Intervention becomes even more valuable. It now lasts 8 seconds, and crucially, it grants your target two buffs: Knight's Resolve (a 10% damage reduction for 4 seconds) and Knight's Benediction (a 250 potency heal over 12 seconds). This makes your targeted mitigation and off-healing much stronger!
- When you hit level 84, get ready for Divine Magic Mastery II. This trait adds a 400 potency heal to both your single-target Holy Spirit and your AoE Holy Circle. That's a nice little boost to your self-sustain during spell phases.
- The same level 84 brings Melee Mastery, which is a big deal for your damage output. It buffs the potency of several key abilities: Fast Blade goes up to 200, Riot Blade to 170, Royal Authority to 130, Holy Spirit to 270, and your combo finisher Atonement gets a massive boost to 420 potency. Keep an eye on these numbers as you play!
- Level 86 is when Spirits Within is replaced by Expiacion. This is a significant change to your damage rotation, so be sure to get comfortable with the new ability.
- Finally, at level 88, Enhanced Divine Veil adds another 400 potency heal to your Divine Veil ability. This further bolsters your party utility and survivability, especially when used effectively with your other healing tools.
These traits really round out the Paladin's kit in Endwalker, giving you more tools to manage damage, heal yourself and your party, and dish out respectable damage. Keep practicing with these new abilities, and you'll be a formidable Paladin in no time!
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