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Paladin Rotation (patch 6.05)
Final Fantasy XIV: Endwalker

Paladin Rotation (patch 6.05)

Master the Paladin rotation in Final Fantasy XIV: Endwalker with our detailed guide covering the standard opener, level 90 single-target, and AoE rotations for patch 6.05.

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Master the Paladin rotation in Final Fantasy XIV: Endwalker with our detailed guide covering the standard opener, level 90 single-target, and AoE rotations for patch 6.05.

Alright, let's dive into the Paladin's rotation for Final Fantasy XIV: Endwalker, specifically focusing on patch 6.05. Think of this as your go-to sequence to maximize your damage output. We'll break down the opener, the standard level 90 rotation, and the AoE rotation so you're ready for anything!

Standard Opener

This is your opening sequence, designed to get all your buffs and damage multipliers rolling right at the start of a fight. Timing is key here!

  1. Precast Holy Spirit about 2 seconds before the pull. This gets it ready to go as soon as combat starts.
  2. Immediately cast Fast Blade.
  3. Weave in Fight or Flight. This is a major damage buff, so get it up early.
  4. Cast Riot Blade.
  5. Use a Tincture of Strength. This is your big damage potion, use it during your strongest buff windows.
  6. Cast Goring Blade.
  7. Weave in Circle of Scorn.
  8. Cast Fast Blade again.
  9. Weave in Expiacion and Intervene. These are off-global cooldown (oGCD) abilities, so use them between your main spells.
  10. Cast Riot Blade.
  11. Weave in Requiescat and Intervene.
  12. Cast Royal Authority.
  13. Cast Atonement three times. This is part of your combo.
  14. Cast Fast Blade.
  15. Cast Riot Blade.
  16. Cast Goring Blade. By this point, your Fight or Flight buff should be running out.
  17. Cast Holy Spirit three times.
  18. Weave in Circle of Scorn. Your potion buff should be running out around here too.
  19. Cast Holy Spirit again.
  20. Weave in Expiacion.
  21. Cast Confetior.
  22. Cast Blade of Faith.
  23. Cast Blade of Truth.
  24. Finally, finish with Blade of Valor.

Paladin Level 90 Rotation

Once you're past the opener, you'll settle into a rhythm. The Paladin's core rotation at level 90 is a loop that revolves around your global cooldowns (GCDs). It's essentially a 25-GCD cycle. You start with your Fast Blade combo and work your way through to your Valor combo. After you finish the Valor combo, you loop right back to the Fast Blade combo to start the cycle anew.

Your key off-global cooldown (oGCD) abilities, Circle of Scorn and Expiacion, should be used as soon as they're available, with one important caveat: try not to use them if doing so would mess up your Fight or Flight damage window. Basically, save them for when they won't interfere with your burst phases.

Paladin Level 90 AoE Rotation

While the guide doesn't detail the AoE rotation specifically, remember that for multiple targets, you'll want to prioritize your AoE abilities and combos. Generally, you'll use your AoE combo finishers and weave in your oGCDs like Circle of Scorn and Expiacion whenever they're ready, just like in the single-target rotation, but focusing on hitting as many enemies as possible.

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