Complete Deus Ex Remastered Part 2 walkthrough covering training, augmentations, and security bot encounters.
Walkthrough
- 1Grab the TRAINER DOOR NANOKEY and proceed through the West door.
- 2In the next room, collect the CROWBAR and COMBAT KNIFE. Search the two supply crates for LOCKPICKS.
- 3In the following room, find the DataCube with code 0012 and enter it into the Keypad to the North.
- 4In the next room, take a MULTITOOL and use it on the Keypad.
- 5In the subsequent room, find the MEDICAL ROOM NANOKEY on an unconscious colleague. You can pick up and move the body if you are not holding anything.
- 6Navigate through the dark room and the room with a Repair Bot by jumping across platforms and climbing a ladder.
- 7In the water room, equip the HAZMAT SUIT to swim across. Speak with Joseph Manderley and use the Medical Bot to heal.
- 8After Gunther Hermann takes over, grab the PISTOL and press the Switch. Practice aiming and reload with 10MM AMMO.
- 9Gunther will raise your Weapons: Rifle skill. You can attach a Scope to other weapons later.
- 10Learn about proximity mines called LAMs, which can also be thrown as grenades. Be careful when placing them on walls; ensure JC's hand alters its grip before releasing. Your Torso Health will not fall below 10. Raising your Weapons: Demolition skill increases the time to pocket armed grenades.
- 11Anna Navarre will then test you. Wait for the Trooper in the East corridor to walk towards you and turn around. Follow him while walking or crouched. When he turns left, proceed to the North exit. Use Lab Flasks to distract Troopers by throwing them to create noise. Enemies also respond to light.
- 12Jaime Reyes contacts you for the final test involving a Page Industries Bravo-3 Peacebringer security and patrol bot. Bots have a line of sight but no hearing. You cannot die during this test.
- 13Find a CROWBAR in the Southeast corner near barrels. Cardboard boxes and barrels do not contain items.
- 14Between three barrels near the Eastern Wall, find a DataCube with the code for the bridge: 0089.
- 15In the Northeast corner, find a PISTOL. Use it to shoot TNT Crates. Bots are almost immune to bullets.
- 16Further Northeast, find a crate with a MULTITOOL. Break the crate with a weapon.
- 17Destroy the Bot by placing a TNT crate in its path and shooting it when the bot is near.
- 18To cross, use a TNT crate as a jumping point onto Cardboard boxes to the South, then walk over pipes. Use a Multitool or the 0089 code to lower the bridge.
- 19Stack crates and other items to reach the window.
- 20Push a protruding brick in the wall between the UNATCO Trooper hologram and the bot hologram to open a secret room to the North. Press the Switch inside.
- 21Leave to the West for a final hologram with Bob Page.
Tips
- A Lockpick can open doors with 5% Door Strength or less.
- A Multitool can bypass 10% of a Keypad Strength at Untrained.
- Aim improves the longer you hold still; train your Weapons: Pistol skill for faster and better aiming.
- You can reload the Pistol with 10MM AMMO cartons.
- Your Weapons: Rifle skill can be raised by Gunther Hermann.
- You can attach a Scope to other weapons in the future.
- If you face the wall wrong when placing a LAM, JC will throw it against the wall.
- Raising your Weapons: Demolition skill increases the time you have to pocket armed grenades.
- Troopers can see you when you are in their line of sight and hear you if you run within a certain distance.
- Enemies respond to light.
- Bots do not have hearing but do have a line of sight.
- You can use a Multitool or the 0089 code to lower the bridge.
- You can stack crates and other items to reach the window.
- Push a protruding brick in the wall between the UNATCO Trooper hologram and the bot hologram for a secret room.
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