Learn about the Mini-Crossbow with Tranquilizer Darts and Flare Darts, and the various rifles and shotguns in Deus Ex Remastered.
Walkthrough
- 1Mini-Crossbow - Tranquilizer Darts: These darts are a silent and lethal alternative to pistols. Aim for the head for a kill shot, which becomes easier with skill points. They can also be used to distract enemies by firing a dart near them, causing them to investigate the impact point. Darts that miss can be retrieved from the ground or wall. The initial strike deals 'Poison' damage, more effective on the head. Subsequent hits to the torso deal 8 times 'PoisonEffect' damage. If a target's HP reaches 0 due to PoisonEffect, they fall unconscious. PoisonEffect hits are not affected by the Pistol skill. Environmental Resistance reduces damage from Tranq. Darts.
- 2Mini-Crossbow - Flare Darts: These are generally not fatal and are considered largely useless, though they can set crates aflame. The PS20, which uses Flare Darts, deals fire damage: 25% to bots, 50% to Commandoes, and no damage to Grays.
- 3Rifle Training: Effectiveness increases with training: Untrained (base accuracy and damage), Trained (4% accuracy, 20% damage), Advanced (12% accuracy, 50% damage, no movement penalty), Master (25% accuracy, 100% damage). The Sniper Rifle's scope shake is reduced with training.
- 4Assault Rifle - 7.62x51MM AMMO (NATO): This automatic rifle fires rapidly but deals very little damage per bullet, less than the Pistol or Stealth Pistol. Severe spread and recoil issues exist without significant training and Weapon Upgrades. Ammo is scarce, with only (1..4) bullets per lootable body, making it difficult to kill multiple enemies, especially on Hard and Realistic difficulties. The ZHL-U1953 is its real name. It uses a bullpup design.
- 5Assault Rifle - HE AMMO: High-Explosive (HE) 20MM rounds are rare but powerful, serving as an inferior GEP Gun that takes up less inventory space. It has a larger blast radius but deals less damage than the GEP Gun. Its descending trajectory makes it unsuitable for distant targets, and the blast radius is too large for close-quarters engagements in the same room.
- 6Assault Shotgun - 12 Gauge Buckshot Shells: This shotgun is only better than a pistol in a shootout, which should be avoided. It deals slightly less damage than the Sawed-Off but fires faster with a larger clip. At higher training levels, it can be instantly fatal to regular human targets.
- 7Assault Shotgun - Sabot Shells: (Information incomplete in source text).
Tips
- When using Tranquilizer Darts, ensure you are certain of a kill shot, as they are most effective when aimed at the head.
- Patience is key when using Tranquilizer Darts, as you may need to wait for alarmed enemies or alarms to subside.
- The PS20's fire damage is significantly reduced against certain enemy types like bots and Grays.
- Heavy weapons gain damage bonuses from the Targeting Augmentation: Level 1 (10%), Level 2 (20%), Level 3 (30%), Level 4 (40%).
- Due to its severe ammo scarcity and effectiveness issues, the Assault Rifle is generally not recommended for shootouts, especially on higher difficulties.
- The HE Ammo for the Assault Rifle can be a useful tool for players focusing on rifles who do not carry a GEP Gun, despite its limitations.
- The Assault Shotgun is effective at close range due to its faster firing rate and larger clip compared to the Sawed-Off, but avoid prolonged shootouts.
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