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Part 62
Nioh

Part 62

Follow this Nioh walkthrough to explore beneath Sawayama Castle, defeat lurking yokai like Amrita Fiends and Dwellers, find hidden corpses, chests, and Kodama, and overcome environmental hazards.

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Follow this Nioh walkthrough to explore beneath Sawayama Castle, defeat lurking yokai like Amrita Fiends and Dwellers, find hidden corpses, chests, and Kodama, and overcome environmental hazards.

Walkthrough:

  1. Start by the first SHRINE. Note the hole (broken staircase) above and head downwards. The door ahead is locked. To the left is a [_CORPSE_] and an Amrita Fiend patrols to the right. Defeat the Fiend and in the room past him to the right, break boxes for another [_CORPSE_]. Further on, a Dweller will activate a FLOOR TRAP. Let the Dweller take the damage and then kill it. The path ahead splits into stairs, a corner in the back, and a pathway to the right.
  2. Take the stairs. You can sneak around, but you'll eventually fight a Fiend. Defeat it and collect the [_CORPSE_] at the top. Fight or charm the Nurikabe Wall. It will allow passage to a room with a [_CHEST_] and a staircase. Head downstairs, defeat a Dweller in the back, and find a [_HUNTER KODAMA_]. Open the door to return near the first SHRINE.
  3. Return to the three-way path split. Take the path on the right (doubling back). Clear junk to proceed around the corner. Defeat the Wheelmonk (be ready to dodge). Near the corner is a door; go past it into the basement, collecting a [_CORPSE_] on the way down.
  4. In the basement, watch for a SPIDER on the ceiling. The first two cells contain [_CORPSE x2_]. The next cell has a Dweller, and the one opposite is LOCKED (key needed). Note two FIENDS and a Kodama. Enter the cell at the end (another locked door is on the right) to find a hiding Dweller and a Fiend. Lure them out to punish them in the narrow opening. Collect the [_BIG CHEST_] in the room afterward.
  5. Go back upstairs to the door in the corner. This leads to a room with a locked door (and a chest behind it) and another door. Enter the only accessible door for a [_CORPSE_] to your left and a Fiend ahead. Defeat the Fiend. Ahead, you'll see another Fiend and a red circle (a lantern spitting Spirits). It's recommended to shoot the Fiend to lure it to you. After defeating it, go right into the hallway (watch for a drop) and destroy the lantern and spirits.
  6. The current room has the gap you entered from, a corner leading back to the three-path area, and a hallway. This hallway is TRAPPED; do not go down it. Instead, go into the room and past the door. To the right is another door and a nearby [_CORPSE_]. Collect the corpse (the trap is just past it) and enter the room. Immediately guard, as a Dweller is above throwing bombs, and the barrels are trapped. Snipe the Dweller for a [_BIG CHEST_].
  7. Continue down the non-trapped hallway and turn right. The door ahead is locked. In the cubby with junk, there's a small opening to a FLOOR TRAP. Go past it to a three-way path split. Go left for a [_CORPSE_], then right up the stairs. A Dweller throws bombs from above the stairs, and a Giant Dweller is present. Defeat them both for a [_CORPSE_]. Shoot the barrels by the wall to reveal a hidden area. Up here, you can find a KAPPA on the ledge overlooking the barrel room. To the left, find a [_BIG CHEST_], a [_CHEST_], and a hidden [_HEALER KODAMA_].
  8. Return to the three-way split and go straight towards the mist to fight a Ninja Yokai. After defeating it, proceed to the SHRINE. Unlock the giant gate nearby and use the shrine as a checkpoint.
  9. From the shrine, exit the gate and go right, down the stairs. You'll reach another

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