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MARS SERIES (2)
Dark Age of Camelot

MARS SERIES (2)

Explore the Mars Series (2) abilities in Dark Age of Camelot, detailing skills like Whirlwind, Plasma, Volcano, and more for classes such as Pilgrim, Wanderer, Ascetic, and Enchanter.

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Explore the Mars Series (2) abilities in Dark Age of Camelot, detailing skills like Whirlwind, Plasma, Volcano, and more for classes such as Pilgrim, Wanderer, Ascetic, and Enchanter.

This section details the abilities available to various classes in the Mars Series (2) of Dark Age of Camelot. The abilities are categorized by the class that can use them.

Pilgrim & Wanderer Abilities:

  • Whirlwind — Cost: 5 PP, Range: |||, Description: Send things flying with a tornado's power.
  • Slash — Cost: 4 PP, Range: |, Description: Strike with a blade of focused air.
  • Wind Slash — Cost: 9 PP, Range: |||, Description: Strike with a razor-sharp blade of air.
  • Sonic Slash — Cost: 20 PP, Range: |||||, Description: Strike with a supersonic blade of wind.
  • Plasma — Cost: 8 PP, Range: |||, Description: Strike with a barrage of bolts.
  • Shine Plasma — Cost: 18 PP, Range: |||||, Description: Strike with a concentrated flurry of bolts.
  • Spark Plasma — Cost: 37 PP, Range: |||||||, Description: Strike with a coruscating surge of energy.
  • Bind — Cost: 4 PP, Range: |, Description: Block a foe's psynergy.
  • Drain — Cost: 3 PP, Range: |, Description: Steal an enemy's HP and add it to your own.
  • Psy Drain — Cost: 0 PP, Range: |, Description: Steal an enemy's PP and add it to your own.

Ascetic, Fire Monk, & Guru Abilities:

  • Volcano — Cost: 6 PP, Range: |, Description: Strike with volcanic might.
  • Eruption — Cost: 14 PP, Range: |||, Description: Strike with a powerful volcanic blast.
  • Pyroclasm — Cost: 29 PP, Range: |||||, Description: Strike with a massive blast of volcanic heat.
  • Ward — Cost: 3 PP, Range: |, Description: Boost resistance.
  • Resist — Cost: 5 PP, Range: |||||||, Description: Boost party resistance.

Enchanter Abilities:

  • Whirlwind — Cost: 5 PP, Range: |||, Description: Send things flying with a tornado's power.
  • Astral Blast — Cost: 5 PP, Range: |, Description: Strike with celestial force.
  • Volcano — Cost: 6 PP, Range: |, Description: Strike with volcanic might.
  • Eruption — Cost: 14 PP, Range: |||, Description: Strike with a powerful volcanic blast.
  • Pyroclasm — Cost: 29 PP, Range: |||||, Description: Strike with a massive blast of volcanic heat.
  • Impact — Cost: 7 PP, Range: |, Description: Boost ally's attack.
  • High Impact — Cost: 12 PP, Range: |||||||, Description: Boost party's attack.
  • Guard — Cost: 3 PP, Range: |, Description: Boost ally's Defense.
  • Protect — Cost: 5 PP, Range: ||||||||, Description: Boost party's Defense.
  • Ward — Cost: 3 PP, Range: |, Description: Boost resistance.
  • Resist — Cost: 5 PP, Range: |||||||, Description: Boost party resistance.
  • Weaken — Cost: 4 PP, Range: |, Description: Drop enemy's resistance.
  • Enfeeble — Cost: 6 PP, Range: |||, Description: Drop enemy party's resistance.
  • Delude — Cost: 4 PP, Range: |||, Description: Wrap multiple foes in delusion.
  • Sleep — Cost: 5 PP, Range: |||, Description: Lull multiple foes to sleep.

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