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Mars Lighthouse
Dark Age of Camelot

Mars Lighthouse

Your friendly guide to navigating the Mars Lighthouse in Dark Age of Camelot. Learn puzzle solutions, boss strategies, and treasure locations to succeed.

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Your friendly guide to navigating the Mars Lighthouse in Dark Age of Camelot. Learn puzzle solutions, boss strategies, and treasure locations to succeed.

Alright, so you've made it to the Mars Lighthouse! This place is pretty important lore-wise, as it provided the fire energy needed for Alchemy. It's up north of Angara and was one of the four lighthouses lit to kick off the Golden Sun event. Think of it as a key piece of the puzzle that powered up the world.

You'll also get a time limit here, about 10 minutes, and some more backstory, though not a ton. Don't worry, we'll get through it.

Walkthrough
  1. 1
    First things first, you're gonna see some ice blocking your path. Use your Melt psynergy on the ice in front of you, then hit the two ice columns holding up those dragon boxes.
  2. 2
    Next, push the log. Once that's done, head up the stairs. You'll need to melt the last ice column there so you can get the dragon's picture.
  3. 3
    Now, go around the log and push it to the right. It needs to land in the water.
  4. 4
    Once the log is in place, cast Whirlwind on the wind spinner. This will make some stairs appear. Use them, along with the dragon box, to reach the next area.
  5. 5
    In this new area, you'll need to use a combo of your Move psynergy and pushing the log to get past the flames.
  6. 6
    After that, head to the northern section near the tight-ropes. You need to shoot all the ice out there. You'll have to use each tight rope once, and the ground once, to get all the ice.
  7. 7
    To the right, you'll see a plant. Wait for the fire to pass it and start moving left. Then, use your psynergy to grow the plant and climb up.
  8. 8
    Move up the steps you just revealed. Cast Fireball on the two enemies there. Keep at it until the 'dragon' shows up. Yep, it's a boss fight!

Boss: Dim Dragon

This guy's got about 333 HP. His moves include a basic 'claw' attack (low damage), Scary Jinx (which can instantly defeat you if you don't act fast), Gasping Breath (an area attack that can curse), Pebble Breath (single target, low-medium damage), and Sizzle Breath (single target, lowers defense). He also has 'Out of Order' (a free turn for you) and 'Repairs' (a weak heal).

Strategy: The main thing is to hit him hard and fast. You really don't want him to use Scary Jinx on you. Keep an eye out for when he tries to repair himself or breaks down – those are your chances to recover or get in extra hits. If you need to heal, Karis's Fresh Breeze is a good option. Just keep the pressure on!

After you beat him, you'll get 179 experience, 60 coins, and a Nut.

After the fight, you'll have a choice between two chests. You should get the Gate Card no matter which one you pick first, as you can run the course again for the other treasure.

  • Right Chest: [Gate card]
  • Left Chest: [Water of Life]

If you want to try for the other treasure, you can run the course again. Just know that the time limits are tighter on the second run, even though the course itself is the same.

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