Master the mid-game of Civilization VII with our guide. Learn about new features like Ages, Influence, Rivers, and Settlements to secure your victory.
The mid-game of Civilization VII presents unique challenges and opportunities. This section will guide you through optimizing your strategy during this crucial phase of the game.
Key Mid-Game Features:
- Ages System: Civilization VII features three distinct Ages: Antiquity, Exploration, and Modern. Each Age has unique tech and civic trees. Your civilization is bound to one age, and your choices during Age transitions determine your civilization's evolution. Be prepared for a temporary 'Crisis' during each Age shift, which introduces negative policies to balance gameplay.
- Influence Yield: A new yield type, Influence, is introduced and is crucial for conducting diplomacy with other civilizations.
- Rivers: Rivers are now divided into small and navigable types. Navigable rivers allow for faster movement of naval units and embarked units. Rivers now run through tiles, not on their edges.
- Settlements: Cities are now divided into two categories: Cities and Towns, both falling under the broader term 'Settlements'. All settlements, except your Capital, begin as Towns, which cannot produce anything independently.
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