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Community Wishlist
Civilization VII

Community Wishlist

Explore the Community Wishlist for Civilization VII, detailing new features like distinct Ages, Influence yield, river mechanics, and settlement types. Get insights into Civ VII's evolution.

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Community Wishlist

Explore the Community Wishlist for Civilization VII, detailing new features like distinct Ages, Influence yield, river mechanics, and settlement types. Get insights into Civ VII's evolution.

The Community Wishlist section for Civilization VII outlines player-driven desires and potential features for the upcoming game. This guide details specific suggestions and popular requests from the community.

Key Features Discussed:

  • Ages System: The proposed division into Antiquity, Exploration, and Modern Ages, with distinct tech and civic trees, and the ability for civilizations to evolve across these eras.
  • Influence Yield: Introduction of a new yield type for diplomatic interactions.
  • River Mechanics: Changes to rivers, including navigable wide rivers for naval units and embarked units, with rivers now running through tiles.
  • Settlement Types: A new distinction between Cities and Towns, both categorized as Settlements, with Towns being upgradeable to Cities and having different production mechanics.
  • City Naming: Settlements will be named in their civilization's native language.
  • Settler Units: A division of Settler units into distinct types, including a 'Founder' Civilian Unit.

This section aims to capture the community's vision for Civilization VII, highlighting features that players hope to see implemented.

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