Navigate the challenges of the Black Death scenario in Civilization VII. Learn about new features, age transitions, yield types, and settlement mechanics to secure victory.
Walkthrough
- 1Age Transitions: The game progresses through Antiquity, Exploration, and Modern Ages, each with unique tech and civic trees. Players choose a civilization to transform into for the next Age based on leader, previous civilization, and gameplay elements (e.g., owning 3 Horse Resources grants access to Mongolia in the Exploration Age).
- 2Crises: All players face a temporary Crisis during each Age shift, requiring the addition of negative policies to balance the game and prevent snowballing.
- 3Influence Yield: A new yield type, Influence, is introduced for conducting diplomacy with other civilizations.
- 4Rivers: Rivers are now categorized as small (crossable normally) and navigable (traversable by naval units and embarked units). Rivers now run through tiles rather than along their edges.
- 5Settlements: Cities are divided into Towns and Cities, both categorized as Settlements. Towns start as basic settlements that convert production to Gold and can be upgraded into Cities. Your Capital is a special type of Settlement.
- 6Settler Units: Settlers are divided into two units: the Founder (a Civilian Unit) and the Settler.
- 7City Naming: Settlement names are rendered in their native languages.
- 8Age Limits: Settlements are limited by Age.
Tips
- Strategically manage your resources to unlock specific civilization choices during Age transitions.
- Prepare for the Crisis during Age shifts by having a plan for negative policy implementation.
- Utilize the new Influence yield effectively for diplomatic advantage.
- Consider the strategic placement of settlements, understanding the difference between Towns and Cities.
- Pay attention to the native language city names for immersion and potential clues.
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