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England (Victoria)
Civilization VII

England (Victoria)

Explore the England (Victoria) guide for Civilization VII. Learn about new features, ages, yields, settlements, and how to lead your civilization to victory.

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England (Victoria)

Explore the England (Victoria) guide for Civilization VII. Learn about new features, ages, yields, settlements, and how to lead your civilization to victory.

This guide section covers the England (Victoria) civilization in Civilization VII.

New Features:

  • Ages: The game is divided into Antiquity, Exploration, and Modern Ages, each with unique tech and civic trees. Civilizations are bound to one age and can transform into others based on leader, previous civilization, and gameplay elements. A temporary 'Crisis' occurs during Age shifts, forcing negative policies to balance the game.
  • Influence Yield: A new yield type used for diplomacy.
  • Rivers: Rivers now run through tiles and are categorized as small (crossable normally) or navigable (allowing naval and embarked unit travel).
  • Settlements: Cities are now divided into 'Cities' and 'Towns', both categorized as 'Settlements'. Towns start with no production (converted to Gold) and can be upgraded to Cities. The Capital is exempt from this.
  • City Names: Settlement names appear in their civilization's native language. Settlement limits are now age-dependent.
  • Settlers: Divided into 'Founder' (starting civilian unit) and 'Settler' (for founding new settlements).

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