Learn how to forge alliances, friendships, and even permanent wars with City-States in Civilization V. Maximize your diplomatic and cultural gains.
Walkthrough
- 1Alliances: Ally with a City-State to be automatically drawn into wars declared against them. This deters other nations from attacking your allies and secures their votes in the United Nations, crucial for a diplomatic victory.
- 2Friendship: Become friends by donating gold (larger donations yield more influence) or units, or by completing their missions. Alliances offer greater benefits than mere friendship.
- 3Permanent War: Conquering several City-States can provoke the rest into a permanent war against you. Be aware that other players may donate advanced units to these City-States, posing a significant threat.
- 4Annoyance: You can provoke a City-State into conflict by declaring war directly or by stationing your units on their territory without permission.
- 5Influence Factors: City-State influence is affected by social policies, special powers, and Wonders. Positive relationships degrade over time to neutral, and negative relationships repair themselves. The game will notify you when a friendship is weakening.
Cultural City States:
- These states provide a set amount of culture per turn towards your social policies. The stronger your relationship (friendship or alliance), the more culture you receive.
- A friendship provides 3 culture per turn, increasing to 6 per turn when allied. This is in addition to benefits from policies and civilization-specific powers.
- Example: Brussels
- Founded: 979 AD
- Location: North-Central Belgium
- Population: 1,830,000
- Historical Note: Founded by Charles of Lorraine, it faced destruction in 1695 from French bombardment. It later became a center for international politics and the de facto capital of the European Union and NATO.
Tips
- Cultivating strong relationships with City-States is vital for diplomatic victories and resource acquisition.
- Be cautious of provoking permanent wars, as other players can exploit this by donating powerful units to your enemies.
- Cultural City-States are less impactful later in the game when culture generation is easier, but still provide a steady stream of social policy progress.
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