Learn how Ramkhamhaeng of Siam behaves in Civilization V. Discover his diplomatic tendencies, military strengths, and growth focus to counter his strategies.
Alright, let's talk about Ramkhamhaeng, the leader of Siam in Civilization V. He's a pretty interesting guy, and honestly, in my experience, he doesn't tend to stick around for too long in most games. Other civs tend to conquer him pretty quickly. But don't let that fool you into thinking he's a total pushover. You might be surprised!
The key with Ramkhamhaeng is that if you're not at least a little bit aggressive, you'll probably lose fast. He's generally friendly, but if he decides he doesn't like you, he'll declare war. What he actually does depends a lot on what the AI thinks of you and your current situation.
Diplomacy Scales
- War: 6/10
- Hostile: 3/10
- Deceptive: 7/10
- Guarded: 7/10
- Afraid: 5/10
- Friendly: 7/10
- Neutral: 5/10
He's a friendly leader, not someone who's out to completely obliterate you. However, if he *does* hate you, he'll declare war. He's also quite deceptive, loving those pacts, and he's very defensive. So, if you can break through that defense, you'll be fine.
City State Scales
- Ignore Others: 3/10
- Friendly: 7/10
- Protective: 7/10
- Conquest: 5/10
His peaceful nature extends to city-states too. He won't conquer them much; he'll most likely protect them from predators like you and help them out. Since his power relies heavily on city-states, they're a good target if you want to weaken him before a full attack.
Ground Military Scales
- Offensive: 5/10
- Defensive: 8/10
- City Defence: 6/10
- Military Training: 5/10
- Reconnaissance: 4/10
- Ranged: 5/10
- Mounted: 4/10
As you can imagine, his peacefulness means he won't be sending tons of offensive ground units your way. He'll defend his lands pretty well, though, so expect a lot of garrisoned units and walls around his cities. He's not super tough to beat; just blast a few cannons into his cities and watch him run.
Naval Scales
- Naval: 3/10
- Naval Reconnaissance: 3/10
- Naval Growth: 3/10
- Naval Tile Improvement: 3/10
Ramkhamhaeng isn't as focused on the navy or the seas as some other leaders, like Elizabeth. He'll mostly use the seas to improve fish tiles or move his units around. Other than that, you don't really need to worry about him sending frigates after you.
Air Scale
- Air Power: 5/10
Ramkhamhaeng will use air power quite a bit. He's not afraid to take to the skies, but he'll mainly use interceptors to take out enemy fighters and bombers over his lands. He's not going to be flying stealth bombers over your cities.
Growth Scales
- Expansion: 6/10
- Growth: 6/10
- Tile Improvement: 6/10
- Infrastructure: 5/10
- Production: 5/10
- Gold: 5/10
- Science: 5/10
- Culture: 8/10
Ramkhamhaeng is primarily focused on culture, and that's about it. For everything else, he acts like a normal AI player, slowly expanding and building his empire. But when it comes to culture, he goes all out, so be careful if you're facing him in a cultural victory battle – he might just win!
Civilisation Scales
- Happiness: 6/10
- Great People: 5/10
- Wonder: 5/10
- Diplomacy: 8/10
- Spaceship: 8/10
Despite the usual spaceship bias, Ramkhamhaeng will also aim for a victory via the United Nations, using pure diplomacy rather than military force. Just take down a few of his protected city-states to quash that dream before it becomes a reality.
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