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Part 48
Super Mario 3D Land

Part 48

Complete Part 48 of Super Mario 3D Land, including how to get Star Coins 2 and 3, and defeat Boom Boom and Pom Pom.

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Complete Part 48 of Super Mario 3D Land, including how to get Star Coins 2 and 3, and defeat Boom Boom and Pom Pom.

Walkthrough
  1. 1
    Jump to the rotating object and deal with the Magikoopa that appears.
  2. 2
    Jump onto the first red rotating object.
  3. 3
    Star Coin Alert! #2: Jump north along the red rotating objects. From the second or northernmost object, throw a boomerang at the Magikoopa that appears west of the second red rotating object (or north of the northernmost object if it has already teleported). Jump to the northernmost object to grab the Star Coin. Jump south one object and right onto the platform.
  4. 4
    Move right and jump onto the next rotating object, dodging spiked blocks and Magikoopas.
  5. 5
    Jump onto the next rotating object, dodging spiked blocks. Stomp the Magikoopa on the platform and dodge its bolt. Dodge the Flophopper on the right.
  6. 6
    Jump to the platform to your right.
  7. 7
    Stomp the first Rocky Wrench before it sinks. Stomp the Bob-omb throwing one from the Warp Pipe. Keep running right instead of entering the pipe.
  8. 8
    Star Coin Alert! #3: From the far right side of the boat, jump up to the platform above and to your left. North of this platform is a rotating object with a fake Goomba and a Star Coin. Above the center of the purple block connecting the rotating object to the ship is an invisible ? Block containing a 1-Up. Jump to hit it and grab the 1-Up. Jump onto the rotating object when the Star Coin rotates to the top. The fake Goomba contains nothing. Run right and drop to the floor below. Run left and enter the Warp Pipe.
  9. 9
    Prepare for a boss battle against both Boom Boom and Pom Pom. Pom Pom stays on the higher, red platform, and Boom Boom stays on the lower, blue platform.
  10. 10
    To defeat Pom Pom first, dodge her boomerangs and stomp her. Immediately jump down to Boom Boom's platform to avoid her shell attack.
  11. 11
    On Boom Boom's platform, run away from his spin attack. Stomp him when he stops spinning.
  12. 12
    When Pom Pom is no longer using her shell attack and throwing boomerangs, move back to her platform and stomp her again. Repeat this process three times.
  13. 13
    After Pom Pom is defeated three times, the upper platform lowers, and Boom Boom can move around the whole room. Defeat Boom Boom as before, running away from his shell attack and stomping him when he is dizzy.
  14. 14
    (Optional) For a faster battle, you can stomp Boom Boom between stomping Pom Pom and waiting for her shell attack to end.
  15. 15
    Collect the coins dropped by the defeated bosses.
  16. 16
    Enter the Warp Pipe.
  17. 17
    Exit the Warp Pipe and grab the Green Clock.
  18. 18
    Follow the trail of coins up to the left side of the ship.
  19. 19
    Follow the wood jutting out of the left side of the ship for a Large ? Block containing an extra three coins.
  20. 20
    Return to the ship and continue to the end of the coin trail.
  21. 21
    Take a running jump off the right edge and grab the top of the Goal Pole for a 1-Up.
  22. 22
    World 7 is now clear.
Tips
  • If you can, use a boomerang to defeat Magikoopas from a distance.
  • Be quick to grab Star Coin #2 to stay ahead of the Magikoopa.
  • Dodge the spiked blocks and Flophoppers carefully.
  • When fighting Boom Boom and Pom Pom, prioritize defeating Pom Pom first as her attacks can reach Boom Boom's platform.
  • After defeating Pom Pom the first time, quickly move to Boom Boom's platform to avoid her shell attack.
  • When Boom Boom is dizzy, move to the other side of the room to increase the distance he has to travel to reach you during his spin attack, making him dizzy faster.

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