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Part 17
Super Mario 3D Land

Part 17

Guide to Part 17 of Super Mario 3D Land, featuring the boss battle against Boom Boom, collecting Star Coins, and finding hidden 1-Ups.

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Guide to Part 17 of Super Mario 3D Land, featuring the boss battle against Boom Boom, collecting Star Coins, and finding hidden 1-Ups.

Walkthrough
  1. 1
    Jump down onto the ledge and hit the Roulette Block. Continue right and hit the Warp Box. The screen moves constantly, so be quick.
  2. 2
    You'll be warped back. Dodge the Bill Blasters. Jump onto the roof of the ship and then to the next ship. Hit the Large ? Block.
  3. 3
    Star Coin Alert! #2: To defeat the Rocky Wrench, stomp it before it hides. The Star Coin is north and above the Rocky Wrench. Wall jump off the wall behind it to reach the Star Coin.
  4. 4
    Dodge the Tanooki Bill Blasters and their Bullet Bills. Jump over them and continue to the Warp Pipe.
  5. 5
    Star Coin Alert! #3: Before entering the Warp Pipe, move to the right edge of the ship. Jump underneath the revealed Star Coin and other coins. Return to the Warp Pipe.
  6. 6
    Find the invisible ? Block to the right of the bottom right corner of the Warp Pipe platform for a 1-Up. Another invisible ? Block just north of it contains a coin. Enter the Warp Pipe.
  7. 7
    You'll enter a room and Boom Boom will appear. Dodge his spins until he is dizzy and stunned. Stomp him. He will retreat into his shell and bounce off walls; predict his path and jump out of the way. Repeat the stomp process two more times to defeat him.
  8. 8
    Collect all the coins and enter the Warp Pipe. Grab the Green Clock. Follow the coins to the left side of the ship. Walk onto the jutting piece of wood for a 1-Up.
  9. 9
    Go back and continue up to the Goal Pole. Run and jump to reach the top of the Goal Pole for a 1-Up.
Tips
  • The Roulette Block's item doesn't matter much as all are useful.
  • Be quick throughout this area as the screen moves constantly.
  • When Boom Boom is in his shell and bouncing off walls, you can stomp the top of his shell, but it does no damage.
  • To get the final 1-Up, run and jump onto the very edge of the Goal Pole.

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