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Part 19
Super Mario 3D Land

Part 19

Detailed walkthrough for Part 19 of Super Mario 3D Land, covering World 3-2 and World 3-3, including Star Coin locations and strategies.

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Detailed walkthrough for Part 19 of Super Mario 3D Land, covering World 3-2 and World 3-3, including Star Coin locations and strategies.

Walkthrough
  1. 1
    World 3-2: Start by running forward and jumping into the water. Fall to the bottom and move past the first Cheep-Cheep. Collect coins and go through the yellow ring to enter the Warp Pipe.
  2. 2
    Move south, then right. Hit the P-Switch to reveal a trail of coins. Grab the Fire Flower from the right brick block to help defeat the Cheep-Cheeps.
  3. 3
    Jump out of the water on the right to grab a Blue Clock. Jump back in, break the crates to find a Super Mushroom, and continue on.
  4. 4
    Go through the two yellow rings, collecting coins. Be cautious of the Blooper; you can defeat it with fireballs or a ground pound. Hit the Large ? Block for coins.
  5. 5
    Fall through the red ring and power up above the Large ? Block to collect five red coins, which rewards a Tanooki Leaf. Hit the brick blocks as you move right, defeating Cheep-Cheeps and going through the yellow ring.
  6. 6
    Star Coin Alert! #1: Keep moving right and enter the small dark hole. Continue until you fall behind the wall, then move left to find the Star Coin. Move back right and out of the hole.
  7. 7
    Jump out of the water and hit the Large ? Block. Move right to the Checkpoint Flag. Move south and right, then fall down the hole and through the yellow ring.
  8. 8
    Hit the P-Switch to make four yellow rings appear. Go through them, avoiding the Porcu-Puffer. Continue right, hitting brick blocks for coins.
  9. 9
    Star Coin Alert! #2: Wait for the Spike Eel to retreat. Fall through a subtle gap in the floor near it and enter the Warp Pipe. Collect all coins and the Star Coin, then exit through the same Warp Pipe. Swim past the Spike Eel.
  10. 10
    Go through the two yellow rings. You can enter the Warp Pipe here, but it will cause you to miss the final Star Coin and the 1-Up from the Goal Pole.
  11. 11
    Star Coin Alert! #3: Wait for the Spike Eel to retreat into its cave. Swim over it and upwards to reveal a hidden area. Continue up and jump out of the water to grab the Star Coin in the air. Enter the Warp Pipe.
  12. 12
    You will emerge on the top platform near the Goal Pole. Run right and jump to grab the top of the Goal Pole for a 1-Up.
  13. 13
    World 3-3: (The provided text cuts off here, so no walkthrough for 3-3 is available.)
Tips
  • Use the Fire Flower in World 3-2 to easily defeat Cheep-Cheeps.
  • Be patient when dealing with the Spike Eel in World 3-2; wait for it to retreat before attempting to get the Star Coins.
  • The final Star Coin in World 3-2 is accessible by swimming upwards after the Spike Eel retreats.
  • Reaching the top of the Goal Pole in World 3-2 grants a 1-Up.

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