Complete walkthrough for Super Mario 3D Land Part 38 and World 6-2, including all Star Coin locations.
Walkthrough
- 1Enter the Warp Pipe after grabbing it, following the coin trail. Be aware of Bloopers.
- 2You will emerge past a tightrope. Collect any remaining coins if desired, then move right.
- 3Hit the two ? Blocks and the right brick block for coins.
- 4Walk straight into the waterfall to find a hidden Mystery Box.
- 5Inside the Mystery Box, hit the three roulette blocks and collect all contents before time runs out.
- 6Exit the Mystery Box and hop onto the tightrope. Jump over the Cheep-Cheeps to the other side.
- 7Hit the Flying ? Block, ideally far to the left.
- 8Perform a large jump off the tightrope onto the Flying ? Block.
- 9From the ? Block, jump to the tightrope above.
- 10Jump off the right edge of the tightrope to collect the Star Coin and fall to the tightrope below.
- 11Sprint through the weak part of the bridge, or wait for a Porcu-Puffer to destroy it, but do not linger.
- 12Run at full speed across the next four sections of weak bridge, jumping over the gaps created by Porcu-Puffers.
- 13Sprint to the grass platform and jump over the gaps.
- 14Move right and up the steps. Time your run to pass the flying Porcu-Puffers safely.
- 15Jump off the edge onto the top of the Goal Pole for a 1-Up.
- 16In World 6-2, wait for the spikes on the spikeboards to retreat, then collect coins and dodge the Pokey. Exit through the doorway.
- 17Move right into the next room. Be cautious of the Blokkablok's spikes.
- 18The ? Block in the middle contains a Fire Flower. To hit it, move to the southern gap between the ridges, wait for the Blokkablok, and hit the ? Block.
- 19To get Star Coin #1: Move to the far right corner. Defeat the appearing Pokey with fireballs or boomerangs if you have them. Enter the space and grab the Star Coin.
- 20Alternatively, if you don't have Fire or Boomerang Mario, take the path from the doorway in the far left corner to the gap in the wall containing the Star Coin. Jump onto the ridge to your right when in the doorway to find this secret path.
- 21Enter the door on your right and proceed into the elevator, which takes you down a floor.
- 22In the room with three Pokeys, work around the blocks that raise and lower. Defeat the Pokeys with fireballs if possible.
- 23Run onto the block in the far left corner; it will raise you to the platform above. Move onto this platform.
- 24To get Star Coin #2: Break the brick block at the base of the far wall. Roll through it and enter the back room to grab the Star Coin. Move back out.
- 25Exit through the right door and hit the Checkpoint (an auto-save point you restart from on death) Flag.
- 26Let the two spikeboards drop, then run onto them and hit the ? Block multiple times for coins, ensuring you are off before the spikes rise.
- 27Move to the other side. Hit the two ? Blocks on the Blokkablok moving along the southern wall for coins.
- 28Move onto the elevator and ride it up.
- 29When it is level with the descending elevator, jump between them.
- 30When the elevator moves up, take a running jump left onto the platform.
- 31To get Star Coin #3: Jump right off the edge to make it to the other side. Run left up the small tunnel to the end where the Star Coin is located. Grab it and run back, as a Spiked Ball will chase you. You can outrun it easily. At the end, jump back to the right elevator.
Tips
- Be wary of Bloopers in the initial Warp Pipe section.
- The weak bridge sections in Part 38 can be sprinted through to avoid Porcu-Puffer destruction.
- Time your run past the Porcu-Puffers on the steps in Part 38 carefully.
- In World 6-2, use fireballs or boomerangs to defeat Pokeys if available.
- The blocks in the Pokey room in World 6-2 move up and down, requiring careful timing.
- The Spiked Ball chasing you in World 6-2 can be outrun.
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