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Wizard         350  20  15  30 100  5  125 2 5 1 4 y gas
Keeper

Wizard 350 20 15 30 100 5 125 2 5 1 4 y gas

Complete walkthrough for Keeper Chapters 25-31, covering 'Out of the Muck,' 'Clapperclaw Cove,' 'Slime Grotto,' 'Molter Run,' 'The Coral Sanctum,' and 'The Lock Keeper.'

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Complete walkthrough for Keeper Chapters 25-31, covering 'Out of the Muck,' 'Clapperclaw Cove,' 'Slime Grotto,' 'Molter Run,' 'The Coral Sanctum,' and 'The Lock Keeper.'

Walkthrough
  1. 1
    Out of the Muck: Start by navigating through water areas, using blue-colored kelp ramps to gain speed.
  2. 2
    Clapperclaw Cove: Continue following the water, using kelp ramps, and enter a cave past a shipwreck.
  3. 3
    Slime Grotto: In the cave, break blockades (A) and use your light to clear Wither sacs blocking paths. Follow the linear path, clearing more blockades and Wither sacs. You'll need to clear Wither sacs to open doorways and progress.
  4. 4
    Molter Run: Sail alongside two whale-like creatures, using the L-Stick to move back and forth.
  5. 5
    The Coral Sanctum: Dock at a pink coral house to pick up creatures. Use Twig (X) to lift a gate, using both L-Stick and R-Stick simultaneously. Deliver three of the same critters to a large coral island. To get the next critter, cure Wither vines and sacs around a corrupted house. For another critter, light red/orange corals to draw crabs, then dock. The last critter is picked up by simply docking. Deliver all critters to the main island to get a fuse. Bring the fuse to a device behind the island to power up a light. Sail through the cleared path and over a blue kelp ramp.
  6. 6
    The Lock Keeper: Power up a machine by slotting a fuse into its power device. To get the first missing fuse, sail left to a coral house. Use Twig (X) and the L-Stick to move a claw under water, then over a crab. Use your light to overturn the claw, freeing a critter. Use your light to open a golden gate. Inside the cave, break a Wither sac to find a fuse. To free another critter, break Wither sacs on the left side of the cave.
Tips
  • Use the 'dash' ability (A) to break through certain blockades.
  • Focus your light on Wither sacs to clear them and open paths.
  • Use Twig (X) and stick controls to manipulate objects like gates and claws.
  • Pay attention to critter delivery requirements in The Coral Sanctum.
  • The 'Guardians of the Sea' achievement can be earned in The Coral Sanctum by focusing light on a flower.

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