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Torture room
Keeper

Torture room

Learn how to effectively use the Torture Room in Keeper to boost your minions' work ethic, gain intel on enemy dungeons, and even convert heroes to your side.

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Learn how to effectively use the Torture Room in Keeper to boost your minions' work ethic, gain intel on enemy dungeons, and even convert heroes to your side.

Alright, so you've stumbled upon the Torture room in Keeper. It's a pretty crucial building, even if you don't have a Prison set up. Let's break down why you'll want to build this bad boy.

What it Does:

  • Attracts Creatures: Most notably, it draws in the Dark Mistress. You might also see Ghosts popping up from any of your own creatures that kick the bucket in there.
  • Boosts Minion Efficiency: This is a big one. Torture one of your own creatures, like a Warlock, and all other creatures of that same type will work 25% harder. It's like a super-powered slap! Just keep an eye on their health, though; they can deplete pretty fast if they hit a certain pain threshold. And remember, while they're being tortured, they don't get paid on payday.
  • Gathers Intel: Torturing an enemy hero can reveal valuable information about their dungeon, specifically the location of their dungeon heart. The more you torture, the more the map expands.
  • Converts Heroes: If you can keep a hero alive through enough torture, they'll eventually break mentally and convert to your side. This takes longer for some creatures than others – think Thieves breaking easily compared to stubborn Samurai. The room's efficiency and whether you've cast the 'Speed' spell on them also play a role.
  • Creature Deaths: If a creature doesn't survive the torture, it'll die and respawn as a Ghost. These Ghosts have the same experience as the original creature but are pretty weak in combat. So, try not to let your strongest guys die in there!

Costs & Details:

  • Cost per tile: 350 Gold
  • Research value: 20000
  • Shortcut key: Alt + T
Tips
  • Be mindful of creature health during torture. You want to break them, not kill them unless you're aiming for a weak Ghost.
  • The 'Speed' spell can be cast on enemy creatures in the Torture room to speed up the conversion or intel-gathering process.
  • Thieves are easy to break, while Samurai are much more resistant. Plan your torture sessions accordingly!

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