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Opposition (14)
Keeper

Opposition (14)

Master the Opposition (14) in Keeper with our comprehensive guide. Learn strategies, enemy weaknesses, and optimal tactics to overcome this challenging section.

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Master the Opposition (14) in Keeper with our comprehensive guide. Learn strategies, enemy weaknesses, and optimal tactics to overcome this challenging section.

Walkthrough
  1. 1
    Navigate through water areas, using blue kelp ramps to gain speed.
  2. 2
    In Clapperclaw Cove, focus light on crab-like creatures' orange kelp to make it grow.
  3. 3
    In Slime Grotto, break blockades (A) and focus light on Wither sacs to clear paths.
  4. 4
    Follow linear paths, breaking Wither sacs and blockades using dash (A) and light.
  5. 5
    In Molter Run, use the L-Stick to move back and forth, following whale-like creatures.
  6. 6
    In The Coral Sanctum, dock at pink coral houses to pick up creatures.
  7. 7
    Use Twig (X) to lift gates, coordinating L-Stick and R-Stick for simultaneous lifting.
  8. 8
    Deliver three specific critters to the big coral island.
  9. 9
    Sail right of the big island, break blockades, and focus light on a flower for the 'Guardians of the Sea' achievement.
  10. 10
    Cure Wither vines/sacs around coral houses to collect critters.
  11. 11
    Light red/orange corals to attract crabs and pick up a critter.
  12. 12
    Dock to pick up the final critter.
  13. 13
    Deliver all four critters to the main island to obtain a fuse.
  14. 14
    Bring the fuse to the device behind the main island, slot it in (X), and sail toward the powered light.
  15. 15
    Approach large Wither roots to clear the path and sail over the blue kelp ramp.
  16. 16
    In The Lock Keeper, slot the first fuse into the machine's power device (X).
  17. 17
    Sail left to a coral house with lights; send Twig (X) to the crank.
  18. 18
    Use L-Stick to move the claw under water, then over a crab.
  19. 19
    Focus light on the claw to overturn it, freeing a floating critter.
  20. 20
    Approach the locked gold gate, focus light on the eye below the large light to open it.
  21. 21
    Inside the cave, sail right, break the Wither sac, and collect the fuse (X, L-Stick tug).
  22. 22
    Sail left, break Wither sacs to free another critter. Send Twig (X) to reveal one sac, use light on the wall for the last.
Tips
  • Press A to dash forward faster in water.
  • Use the L-Stick to move back and forth during the Molter Run sequence.
  • Coordinate L-Stick and R-Stick controls when lifting gates with Twig.
  • Focus light on Wither sacs to destroy them and clear paths.
  • Remember to collect critters and deliver them to the main coral island to progress.
  • The 'Guardians of the Sea' achievement is obtained by focusing light on a flower in The Coral Sanctum.

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