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Trickster
Final Fantasy XII: The Zodiac Age

Trickster

Learn the best strategies to defeat the Trickster Hunt Mark in Final Fantasy XII: The Zodiac Age, including its weaknesses, resistances, and attack patterns.

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Learn the best strategies to defeat the Trickster Hunt Mark in Final Fantasy XII: The Zodiac Age, including its weaknesses, resistances, and attack patterns.

Alright, let's talk about the Trickster hunt! This one can be a bit of a pain, but don't worry, I'll walk you through it. It's a Clan Centurio Elite Mark, and you'll pick up the hunt called 'Paramina Run' from Montblanc at the Clan Hall. After that, you need to head over to Mr. Bur-Omisace and find Gurdy in the Sand-strewn Pass. He'll point you towards the Frozen Brook in the Paramina Rift. That's where you'll find Monid, who's going to help you out with this fight.

Now, Monid isn't always there right away, so you might have to pop in and out of the area a couple of times until he tells you that Trickster has shown up. Keep an eye out for that signal! Once Monid gives you the go-ahead, it's showtime.

The Trickster's main trick, fittingly, is that it loves to zip around and can even turn almost completely invisible. Seriously, it's like playing hide-and-seek with a very angry, very powerful Chocobo. Don't let the cute exterior fool you; this thing hits hard.

Strategy:

  • Watch out for its attacks: Trickster's normal attack can inflict Doom, which is never fun. It starts off with Lunge and Wild Charge, but later in the fight, it'll swap Wild Charge for Choco-Comet. It also uses White Wind, which makes it immune to status effects for a couple of minutes.
  • Physical Paling: This is a big one. Trickster can put up a physical paling, meaning only magic will work for a short while. It absorbs all elements except one, and once you hit it with its current weakness, it'll Shift and change its weakness.
  • The Sleep Strategy: One of the easiest ways to deal with Trickster is to put it to sleep before it uses White Wind. You can use magic or a combo like Niho/Prince's Kiss.
  • Dealing with Allies: Depending on where you are in the game, you might need to take out Monid and Larsa. They tend to use physical attacks that can wake Trickster up. Larsa's Gambits can be changed, but it's often easier just to deal with them.
  • Magic is Key: When Trickster uses its physical paling, non-elemental magic is your best bet. Your main options here are usually Bio and Drain.

Stats / Weaknesses:

  • Level: 44
  • HP: 61,321
  • Weakness: Varies
  • Steal: Chocobo Feather, Gysahl Greens, Hastega Mote

Resistances:

  • Resistances: Varies
  • Status Immunities: Petrify, Stop, Doom, Confuse, Disease, Reverse, Slow, Disable, Immobilize, Poison, Lure, Berserk
  • 4800 Gil
  • Deimos Clay

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