Master Mateus in Final Fantasy XII: The Zodiac Age! Get detailed stats, resistances, abilities, and optimal Gambit setups for this powerful Esper.
Alright, let's talk about Mateus, the Esper you'll find in the Stillshrine of Miriam. This guy's a pretty solid ice-elemental attacker, and knowing his stats and abilities will help you decide if he's worth the LP cost to equip.
Location & Cost: You'll pick up Mateus during the story in the Stillshrine of Miriam. It'll cost you 30 LP and 1 Mist Cost to equip him.
Stats
Here's a look at Mateus's stats at different levels. Keep in mind these are ranges, so they can vary a bit:
| Lv | HP | MP | Str | Mag | Vit | Spd |
| 30 | 2,542 - 2,727 | 402 - 564 | 53 | 64 | 34 | 33 |
| 50 | 3,703 - 4,102 | 588 - 896 | 65 | 76 | 39 | 37 |
| 99 | 6,300 - 7,174 | 846 - 999 | 94 | 99 | 53 | 49 |
Resistances
Mateus is weak to Lightning, but he's got some handy resistances:
| Elemental Weakness | Elemental Resistances |
| Lightning | Ice (Absorb), Fire, Earth, Water, Wind, Holy, Dark (Halves) |
Absorbing Ice is pretty sweet, especially if you plan on using his ice-based attacks.
Passives
These are the innate abilities Mateus brings to the party:
- Libra: Lets the character using him see detailed enemy info. Super useful for planning your attacks!
- Ignore Reflect: Magic cast by the character will go right through Reflect status. Great for bypassing enemy defenses.
- Ignore Vitality: Status spells will hit regardless of the target's Vitality stat. Makes your debuffs more reliable.
Actions
Here are the attacks and magick Mateus can use:
| Name | Type | Element | Power |
| Attack | Physical | – | 65 |
| Cura | Magick | – | 46 |
| Blizzara | Magick | Ice | 70 |
| Flash-Freeze | Magick | Ice | 75 |
| Frostwave | Magick | Ice | 100 |
As you can see, he's got some powerful Ice-based spells like Frostwave, which hits hard!
Gambits
If you decide to equip Mateus, here's a sample Gambit setup that makes good use of his abilities:
| Priority | Condition | Action |
| 1 | Summon Time Remaining < 10 Seconds | Frostwave |
| 2 | Foe: Ice-vulnerable | Flash-Freeze |
| 3 | Foe: nearest visible | Attack |
| 4 | Ally: HP < 100% | Cura |
This setup prioritizes using his strongest Ice attack (Frostwave) when his summon time is almost up, then targets Ice-vulnerable foes with Flash-Freeze. If nothing else, he'll attack or heal allies.
Locked Licenses
Equipping Mateus unlocks specific licenses for the character who has him equipped. This can be a big deal for certain jobs:
| Job | License |
| Black Mage | Hand-bombs 3 (Caldera and Volcano) |
| Knight | White Magick 6 and 7 (Esuna, Cleanse, Curaga, Regen) |
| Shikari | Gil Toss |
| Time Battlemage | HP 6 (+230 HP) |
| Uhlan | Magick Lore x2 |
Notice how Knight gets access to some powerful White Magicks, and Black Mage can equip some potent hand-bombs. Definitely something to consider when planning your job combinations!
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