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Stats: Mateus
Final Fantasy XII: The Zodiac Age

Stats: Mateus

Master Mateus in Final Fantasy XII: The Zodiac Age! Get detailed stats, resistances, abilities, and optimal Gambit setups for this powerful Esper.

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Master Mateus in Final Fantasy XII: The Zodiac Age! Get detailed stats, resistances, abilities, and optimal Gambit setups for this powerful Esper.

Alright, let's talk about Mateus, the Esper you'll find in the Stillshrine of Miriam. This guy's a pretty solid ice-elemental attacker, and knowing his stats and abilities will help you decide if he's worth the LP cost to equip.

Location & Cost: You'll pick up Mateus during the story in the Stillshrine of Miriam. It'll cost you 30 LP and 1 Mist Cost to equip him.

Stats

Here's a look at Mateus's stats at different levels. Keep in mind these are ranges, so they can vary a bit:

LvHPMPStrMagVitSpd
302,542 - 2,727402 - 56453643433
503,703 - 4,102588 - 89665763937
996,300 - 7,174846 - 99994995349

Resistances

Mateus is weak to Lightning, but he's got some handy resistances:

Elemental WeaknessElemental Resistances
LightningIce (Absorb), Fire, Earth, Water, Wind, Holy, Dark (Halves)

Absorbing Ice is pretty sweet, especially if you plan on using his ice-based attacks.

Passives

These are the innate abilities Mateus brings to the party:

  • Libra: Lets the character using him see detailed enemy info. Super useful for planning your attacks!
  • Ignore Reflect: Magic cast by the character will go right through Reflect status. Great for bypassing enemy defenses.
  • Ignore Vitality: Status spells will hit regardless of the target's Vitality stat. Makes your debuffs more reliable.

Actions

Here are the attacks and magick Mateus can use:

NameTypeElementPower
AttackPhysical65
CuraMagick46
BlizzaraMagickIce70
Flash-FreezeMagickIce75
FrostwaveMagickIce100

As you can see, he's got some powerful Ice-based spells like Frostwave, which hits hard!

Gambits

If you decide to equip Mateus, here's a sample Gambit setup that makes good use of his abilities:

PriorityConditionAction
1Summon Time Remaining < 10 SecondsFrostwave
2Foe: Ice-vulnerableFlash-Freeze
3Foe: nearest visibleAttack
4Ally: HP < 100%Cura

This setup prioritizes using his strongest Ice attack (Frostwave) when his summon time is almost up, then targets Ice-vulnerable foes with Flash-Freeze. If nothing else, he'll attack or heal allies.

Locked Licenses

Equipping Mateus unlocks specific licenses for the character who has him equipped. This can be a big deal for certain jobs:

JobLicense
Black MageHand-bombs 3 (Caldera and Volcano)
KnightWhite Magick 6 and 7 (Esuna, Cleanse, Curaga, Regen)
ShikariGil Toss
Time BattlemageHP 6 (+230 HP)
UhlanMagick Lore x2

Notice how Knight gets access to some powerful White Magicks, and Black Mage can equip some potent hand-bombs. Definitely something to consider when planning your job combinations!

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