Explore the Red Battlemage job in Final Fantasy XII: The Zodiac Age. Discover core licenses, Esper licenses, and essential abilities for this versatile class.
The Red Battlemage is a versatile job in Final Fantasy XII: The Zodiac Age, excelling in both offensive and defensive magic, as well as weapon and armor proficiency. Below are the core and Esper licenses available for this job.
Red Battlemage Core Licenses
| Category | Licenses |
|---|---|
| Swiftness | Swiftness 30 LP |
| HP | HP 3, 5 - 7, 11 (1,235 HP) |
| Battle Lore | x1 |
| Magick Lore | x12 |
| Weapons | Maces 1 - 5 |
| Armor | Mystic Armor 1 - 13, Shields 1 - 7, Spell Shield, Ensanguined Shield, Zodiac Escutcheon |
| Technicks | Charge, Souleater |
| Magicks | Arcane Magick 1 - 3, Black Magick 3 - 6, Green Magick 1 - 3, Time Magick 1 - 3, Whtie Magick 2 - 6 |
| Item Lore | Ether Lore 1 |
| Passives | Channeling x2, Headsman, Inquisitor, Serenity, Spellbound, Spellbreaker, Warmage |
Red Battlemage Esper Licenses
| Esper | Licenses |
|---|---|
| Adrammelech | |
| Belias | |
| Chaos | Greatswords 3 |
| Cuchulainn | Black Magick 9 - 10 |
| Exodus | Heavy Armor 8 - 10 |
| Famfrit | Battle Lore x2 |
| Hashmal | Steal |
| Mateus | |
| Shemhazai | White Magick 7 |
| Ultima | Greatswords 1 - 2 |
| Zalera | |
| Zeromus | Channeling |
| Zodiark | Greatswords 4 |
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