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Junior Paladin:
Fallout Tactics

Junior Paladin:

Fallout Tactics Junior Paladin John stats: 7 STR, 5 PER, 5 END, 2 CHR, 8 INT, 8 LCK. Skills: Big Guns, First Aid, Doctor. Perks: Chem Reliant, Chem Resistant, Bonus Move, Lifegiver, Medic, Living Anatomy, Die Hard.

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Fallout Tactics Junior Paladin John stats: 7 STR, 5 PER, 5 END, 2 CHR, 8 INT, 8 LCK. Skills: Big Guns, First Aid, Doctor. Perks: Chem Reliant, Chem Resistant, Bonus Move, Lifegiver, Medic, Living Anatomy, Die Hard.

Stats: Strength 7, Perception 5, Endurance 5, Charisma 2, Intelligence 8, Luck 8.

Skills: Big Guns, First Aid, Doctor.

Perks: Chem Reliant, Chem Resistant, Bonus Move, Lifegiver, Medic, Living Anatomy, Die Hard.

Tips
  • John can gain Bonus Rate of Fire (gain PE).
  • John can Mutate for Fast Shot.
  • He has good stats and can become an acceptable gunner near the end of Fallout Tactics.
  • Consider using Mandy as a gunner/medic instead.

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