Explore Fallout Tactics hand-to-hand weapons like the Power Fist and Razor Claws, noting their damage, strength requirements, and modes.
Walkthrough
- 1Power Fist: Deals 12-24 damage, has a range of 1, and uses 25 (SEC) rounds. Requires 1 Strength and uses the Punch (3) mode.
- 2Razor Claws: Deals 6-24 damage, has a range of 1. .
- 3Punch Gun: Deals 10-20 damage, has a range of 1, and uses 3 (12 gauge) rounds. .
- 4Impact Gloves: Deals 8-16 damage, has a range of 1. .
- 5Punch Dagger: Deals 5-14 damage, has a range of 1. .
- 6Mace Gloves: Deals 6-10 damage, has a range of 1. Requires 4 Strength and uses the Punch (3) mode.
- 7Lacerators: Deals 5-10 damage, has a range of 1. .
- 8Tiger Claws: Deals 4-6 damage, has a range of 1. .
- 9Sappers: Deals 4-6 damage, has a range of 1. .
- 10Shredders: Deals 3-6 damage, has a range of 1. .
Tips
- All listed hand-to-hand weapons have a range of 1.
- Most hand-to-hand weapons require only 1 Strength, with Mace Gloves being the exception at 4 Strength.
- The Power Fist offers the highest maximum damage at 24.
- The Punch Gun has a limited clip size of 3 rounds (12 gauge).
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