Learn how to defeat Djimmi The Great, the genie boss in Cuphead's Inkwell Isle One. This guide covers his attack patterns and strategies for Cuphead, Mugman, and Ms. Chalice.
Stats / Weaknesses:
- HP: 1500
- Weaknesses: None specifically, but consistent damage is key.
Phases:
- Phase 1: Djimmi floats in the center, attacking with:
- Bouncing projectiles
- Homing projectiles
- Summoning small minions
- Transforming into a bird that shoots feathers
- Phase 2: Djimmi transforms into a sarcophagus, shooting:
- Spiked balls
- A laser beam
- Phase 3: Djimmi transforms into a snake, spitting:
- Projectiles
- A laser beam
- Phase 4: Djimmi transforms into a genie lamp, shooting:
- Homing projectiles
- A large laser beam
- Phase 5: Djimmi transforms into a final form, attacking with:
- A barrage of projectiles
- A large laser beam
Strategy:
- Focus on dodging Djimmi's projectiles and attacks.
- Parry pink projectiles when possible to build meter.
- Use Ms. Chalice's dash parry for added maneuverability.
- When Djimmi summons minions, prioritize clearing them out before returning focus to the boss.
- Utilize EX moves and Supers when you have a clear opening.
- For the snake phase, stay mobile and watch out for the laser.
- In the final phase, focus on survival and chipping away at his remaining health.
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