Welcome to Kingdom Hearts HD 1.5 + 2.5 ReMIX, the definitive collection that lets you dive headfirst into Sora's epic journey across a universe where Disney and Final Fantasy characters collide. As Sora, you'll explore iconic Disney worlds, wield the Keyblade, and battle the forces of darkness alongside friends like Donald Duck and Goofy. This collection bundles together the foundational games, letting you experience Sora's initial adventures and Riku's parallel trials, all wrapped in a beloved RPG package.
This guide is your essential companion for mastering the entirety of Kingdom Hearts 1.5 + 2.5 ReMIX. We'll walk you through every step, from navigating the initial challenges on Destiny Islands to facing down the formidable Organization bosses. Struggling with a specific boss fight, hunting down elusive collectibles, or aiming to unlock the secret endings? We've got you covered with detailed walkthroughs, strategies for your Keyblade, and explanations of the user interface to ensure your adventure is as smooth as possible.
Part 1
Embark on your Kingdom Hearts journey! This guide covers the essential starting steps for Kingdom Hearts 1.5 + 2.5 ReMIX, helping you navigate the initial challenges.
Welcome to Kingdom Hearts HD 1.5 + 2.5 ReMIX! This guide is designed to help you through the very beginning of your adventure. We'll cover the initial steps to get you familiar with the game's mechanics and world.
This section will focus on the early parts of the game, setting you up for the epic journey ahead. Think of it as your first steps into a grander world.
Part 3
Master Kingdom Hearts 1.5 + 2.5 ReMIX with Part 3 of our guide. Learn controls, walkthrough steps, and find all items, abilities, and enemies.
This section of the guide covers the controls and the beginning of the walkthrough for Kingdom Hearts 1.5 + 2.5 ReMIX. It details button functions, items, abilities, and enemies encountered early in the game.
Controls:
| Button | Function |
|---|---|
| L1 | Hold down to display magic shortcut menu |
| L2 | Cycle through available targets while locked on |
| R1 | Engage or disengage target lock |
| R3 | Revert camera to default frontal view |
| D-Pad | Move cursor / Move cursor in command menu |
| Left Stick | Move character / Move Camera (when in first person mode) |
| Right Stick | Move camera |
| Start | Display main menu / Pause (during battle and cutscenes) / Skip events (during cutscenes) |
| Select | Toggle first-person view on and off |
| Circle | Cancel / Jump / Ascend when flying or swimming |
| Triangle | Special Commands (Talk/Open Chests/Save, etc.) / Use Special Abilities / Call Allies (battles) / Press while holding the L1 button to cast assigned spell |
| Square | Use abilities (Dodge Roll, etc.) / Descend when flying or swimming / Press while holding the L1 button cast spell |
| Cross | Confirm / Attack / Press while holding the L1 button to cast assigned spell |
Walkthrough:
The Walkthrough is divided into numerous sub-sections so you can quickly navigate to the point in the story you are playing. Use the table of contents below to navigate the Walkthrough. All Items, Armor/Accessories, Keyblades, Abilities/Spells, Bonuses, and Enemies are listed for the time that you are in that section. You will return to many Worlds but not everything is accessible on your first trip and is thus covered in the subsequent section. Anything that can be added to your inventory will be noted with [BRACKETS] and capitalized to get your attention, these objects are added into the lists for the section in the order they are found in the walkthrough and not in alphabetical order.
Prologue
Items: [Twilight Town Map], [Munny Pouch], [Potion], [Potion], [Crystal Orb], [Potion], [Hi-Potion], [Potion], [Potion], [Potion], [Hi-Potion], [Potion], [Namine's Sketches], [Mansion Map], [Potion], [Hi-Potion]
Armor/Accessories: [Champion Belt/Medal], [Ability Ring], [Elven Bandana]
Keyblades: [Kingdom Key]
Abilities/Spells: [Aerial Recovery], [Guard], [Scan]
Bonuses: [+1 Magic/Defense/Strength], [+1 AP/+2 AP], [+1 Magic], [HP +5], [HP +5]
Enemies: Seifer, Dusk, Twilight Thorn, Creeper, Hayner, Vivi, Axel, Setzer, Shadow Roxas, Assassin
The 1st Day - Pictures
Approach the store after you gain control then talk using the reaction command button (Triangle). After some more chit-chat, target the cat using R1. Turns out everyone thinks the group is thieves, so the scene shifts to the sandlot. When you gain control of Roxas you'll have to choose one of the Struggle weapons:
- Prioritize unusual attacks - +1 Magic
- Prioritize defense - +1 Defense
- Prioritize offense - +1 Strength
The battle against Seifer isn't much, you can just constantly attack to parry and deal damage to him.
Part 4
Part 4 of the Kingdom Hearts 1.5 + 2.5 ReMIX walkthrough. Learn how to obtain Roxas's Keyblade and earn Munny through various mini-games in Twilight Town.
A Dusk steals the camera, so chase it to the Old Mansion. Capture it to start a battle, but you can't actually hurt it. Swing a few times and a scene will take over; Roxas obtains the Keyblade. With the Keyblade in hand you can now defeat the Dusk. Use the Reaction Command Reversal to get easy hits in and beat the Nobody.
The 2nd Day - Munny
Save your game when given the opportunity. Afterwards, Pence comes in and you get the [TWILIGHT TOWN MAP]. Head up to the Market Street: Station Heights for a quick scene. Your objective is to collect a bunch of Munny and meet with the group at Station Plaza. There are several mini-games you can play at this point to collect the Munny you need. The fastest and simplest ones are Mail Delivery and Junk Sweep.
Mail Delivery
The objective is to deliver five letters as fast as you can. The first person is straight ahead, the bird is next, then another person. With three down, grind on the railing and let it throw you at the second bird then sharply turn around to find the final person.
- 50 Munny - Under 00:20:00
- 30 Munny - Between 00:20:00 and 00:59:99
- 10 Munny - 01:00:00 or higher
Cargo Climb
You need to hit the bag of cargo up the hill and it can be a little hard. Use a three-hit combo and try to stay straight. After three combos the bag will pop up in the air. If you strike it at this point you'll hit it a long distance up the hill. You'll have to do this twice to get the cargo into the disposal.
- 50 Munny - Under 00:30:00
- 30 Munny - Between 00:30:00 and 00:59:99
- 10 Munny - 01:00:00 or higher
Grandstander
The job is to juggle the ball up in the air as long as possible. You get a total of 5 chances and you lose one if the ball hits the ground. The best way to break 20+ hits is to get the ball in the corner.
- 50 Munny - 20+ hits
- 30 Munny - Between 5 and 19 hits
- 10 Munny - Less than 5 hits
Poster Duty
You have to go around the Tram Common putting up 20 posters. A lot of them come in groups of three and it's easy to just smash Triangle to get them up. Start on the west side for nine quick posters and move to the tram to reach a 10th in a tricky spot. The remaining 10 are simple enough to find.
- 100 Munny - Under 01:30:00
- 50 Munny - Between 01:30:00 and 01:59:99
- 30 Munny - 02:00:00 or higher
Bumble-Buster
There are two groups of four bee swarms that you need to take out. It's not hard but they spread out so get them while they're clumped up.
- 50 Munny - Under 00:20:00
- 30 Munny - Between 00:20:00 and 00:59:99
- 10 Munny - 01:00:00 or higher
Junk Sweep
You have to break 9 pieces of junk in as few hits as possible. It's easy to achieve because nothing changes each time you play. From the start run to the back right.
Part 5
Complete Kingdom Hearts 1.5 + 2.5 ReMIX Part 5 walkthrough covering Munny collection, weapon choices, and the Dive to the Heart sequence.
- 1After knocking out junk with the Struggle Club, swing diagonally from back right to front left to clear the rest. Aim for 7-10 hits per attempt.
- 2Collect at least 200 Munny.
- 3Talk to Hayner at the Station Plaza. Your reward depends on the amount of Munny collected. Obtaining 2000 Munny will automatically progress the game.
- 4Roxas will obtain the [MUNNY POUCH], which is stolen during a subsequent scene.
- 5On the 3rd Day, head to Station Heights for a scene.
- 6Fight another Dusk. You cannot damage it with the Struggle Club.
- 7The Dive to the Heart commences, and Roxas appears in the Station of Serenity.
- 8Choose your starting weapon: Dream Sword, Dream Rod, or Dream Shield. This choice affects the level at which you learn abilities. You will gain [+1 MAGIC] regardless of your choice.
Munny Rewards:
- 50 Munny - 10 or fewer hits
- 30 Munny - Between 11 and 14 hits
- 10 Munny - 15 or more hits
Hayner's Rewards (AP Bonus):
- AP +1 - 200-1199 Munny
- AP +2 - 1200+ Munny
Starting Weapon Choice & Stat Progression:
| Lvl | Experience | Stat Increase | Lvl | Experience | Stat Increase |
|---|---|---|---|---|---|
| 2 | 40 | Defense | 51 | 417978 | Defense, Max AP |
| 3 | 100 | Strength, Max AP | 52 | 450378 | Magic |
| 4 | 184 | Defense | 53 | 483578 | Defense |
| 5 | 296 | Defense, Max AP | 54 | 517578 | Strength |
| 6 | 440 | Strength, Defense | 55 | 552378 | Defense, Max AP |
| 7 | 620 | Defense | 56 | 587978 | Magic |
| 8 | 840 | Magic, Max AP | 57 | 624378 | Defense, Max AP |
| 9 | 1128 | Defense | 58 | 661578 | Strength |
| 10 | 1492 | Strength | 59 | 699578 | Defense |
| 11 | 1940 | Defense, Max AP | 60 | 738378 | Magic |
| 12 | 2480 | Magic | 61 | 777978 | Defense, Max AP |
| 13 | 3120 | Defense, Max AP | 62 | 818378 | Strength |
| 14 | 3902 | Strength | 63 | 859578 | Defense, Max AP |
| 15 | 4838 | Defense | 64 | 901578 | Magic |
| 16 | 5940 | Magic, Max AP | 65 | 944378 | Defense |
| 17 | 7260 | Defense | 66 | 987978 | Strength |
| 18 | 8814 | Strength, Magic | 67 | 1032378 | Defense, Max AP |
| 19 | 10618 | Defense, Max AP | 68 | 1077578 | Magic |
| 20 | 12688 | Magic | 69 | 1123578 | Defense Max AP |
| 21 | 15088 | Defense | 70 | 1170378 | Strength |
| 22 | 17838 | Strength | 71 | 1217978 | Defense, Max AP |
| 23 | 20949 | Defense | 72 | 1266378 | Magic |
| 24 | 24433 | Magic, Max AP | 73 | 1315578 | Defense |
| 25 | 28302 | Defense | 74 | 1365578 | Strength |
| 26 | 32622 | Strength | 75 | 1416378 | Defense, Max AP |
| 27 | 37407 | Defense | 76 | 1467978 | Magic |
| 28 | 42671 | Magic | 77 | 1520378 | Defense, Max AP |
| 29 | 48485 | Defense, Max AP | 78 | 1573578 | Strength |
| 30 | 54865 | Strength | 79 | 1627578 | Defense Max AP |
| 31 | 61886 | Defense | 80 | 1682378 | Magic |
| 32 | 69566 | Magic | 81 | 1737978 | Defense, Max AP |
| 33 | 77984 | Defense | 82 | 1794378 | Strength |
| 34 | 87160 | Strength | 83 | 1851578 | Defense, Max AP |
| 35 | 97177 | Defense, Max AP | 84 | 1909578 | Magic |
| 36 | 108057 | Magic | 85 | 1968378 | Defense |
| 37 | 119887 | Defense, Max AP | 86 | 2027978 | Strength |
| 38 | 132691 | Strength | 87 | 2088378 | Defense, Max AP |
| 39 | 146560 | Defense | 88 | 2149578 | Magic |
| 40 | 161520 | Magic, Max AP | 89 | 2211578 | Defense, Max AP |
| 41 | 177666 | Defense | 90 | 2274378 | Strength |
| 42 | 195026 | Strength | 91 | 2337978 | Defense, Max AP |
| 43 | 213699 | Defense | 92 | 2402378 | Magic |
| 44 | 233715 | Magic | 93 | 2467578 | Defense, Max AP |
| 45 | 255177 | Defense, Max AP | 94 | 2533578 | Strength |
| 46 | 278117 | Strength | 95 | 2600378 | Defense, Max AP |
| 47 | 302642 | Defense | 96 | 2667978 | Magic |
| 48 | 328786 | Magic | 97 | 2736378 | Defense, Max AP |
| 49 | 356660 | Defense | 98 | 2805578 | Strength |
| 50 | 386378 | Strength | 99 | 2875578 | Defense |
The table above details the stat increases and ability learning levels based on your starting weapon choice. For example, picking the Dream Sword might grant you Strength and Max AP bonuses earlier, while the Dream Shield might focus on Defense.
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