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Kingdom Hearts II

Kingdom Hearts II

By ···10 min read·Multi-source verified
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Welcome to Kingdom Hearts II, Square Enix's expansive RPG exclusive to the PlayStation 2. As Sora, you'll journey through diverse worlds, mastering powerful Drive Forms and engaging in thrilling combat. This is the heart of the Kingdom Hearts saga, a true exclusive that captivated players with its blend of Disney magic and Final Fantasy flair.

This guide is your key to conquering every challenge this epic adventure throws your way. We'll help you navigate every diverse location, master every powerful Drive Form, and conquer every boss, ensuring you achieve true heroism. From finding every secret to understanding the intricate mechanics, consider this your ultimate companion to achieving a perfect playthrough.

Part 1

Kingdom Hearts II Part 1 walkthrough covering Prologue, Twilight Town, Hollow Bastion, The Land of Dragons, and Beast's Castle.

Walkthrough
  1. 1
    Begin the Prologue section of the walkthrough.
  2. 2
    Proceed through the Twilight Town section of the walkthrough.
  3. 3
    Continue with the Hollow Bastion section of the walkthrough.
  4. 4
    Follow the guide for The Land of Dragons.
  5. 5
    Complete the Beast's Castle section of the walkthrough.
Tips
  • The guide is updated for Kingdom Hearts II HD 2.5 ReMIX.
  • This walkthrough is version 1.00 and was updated on 10/06/2014.

Part 3

Master the controls of Kingdom Hearts II with our guide to button functions and dive into the Prologue section, covering items, abilities, and initial enemy encounters.

Alright, let's get you squared away with the basics for Kingdom Hearts II! Before we dive too deep, it's super important to know your way around the controller. Think of this as your cheat sheet for all the buttons.

Controls

Here's a quick rundown of what each button does. Keep this handy!

ButtonFunction
L1Hold down to display magic shortcut menu
L2Cycle through available targets while locked on
R1Engage or disengage target lock
R3Revert camera to default frontal view
D-PadMove cursor / Move cursor in command menu
Left StickMove character / Move Camera (when in first person mode)
Right StickMove camera
StartDisplay main menu / Pause (during battle and cutscenes) / Skip events (during cutscenes)
SelectToggle first-person view on and off
CircleCancel / Jump / Ascend when flying or swimming
TriangleSpecial Commands (Talk/Open Chests/Save, etc.) / Use Special Abilities / Call Allies (battles) / Press while holding the L1 button to cast assigned spell
SquareUse abilities (Dodge Roll, etc.) / Descend when flying or swimming / Press while holding the L1 button cast spell
CrossConfirm / Attack / Press while holding the L1 button to cast assigned spell

Prologue

This is where it all begins! You'll start in Twilight Town, and things might seem a little strange at first. Pay attention to the dialogue and what's happening around you.

Items Found

  • Twilight Town Map
  • Potion (you'll find a few of these!)
  • Crystal Orb
  • Hi-Potion (a nice upgrade from the regular Potion)
  • Mansion Map
  • Namine's Sketches

Armor/Accessories

  • Champion Belt/Medal
  • Ability Ring
  • Elven Bandana

Keyblades

  • Kingdom Key (your trusty starting weapon!)

Abilities/Spells

  • Aerial Recovery (useful for getting back up quickly)
  • Guard (essential for blocking attacks)
  • Scan (lets you see enemy info)

Bonuses

  • +1 Magic/Defense/Strength (depending on your choice)
  • +1 AP/+2 AP
  • HP +5 (always good to have more health!)
  • +1 Magic

Enemies

You'll encounter a few familiar faces and some new ones:

  • Seifer
  • Dusk
  • Twilight Thorn (this is your first real boss!)
  • Creeper
  • Hayner
  • Vivi
  • Setzer
  • Shadow Roxas
  • Assassin
  • Axel

The 1st Day - Pictures

After you gain control, head towards the store. You'll need to use the Triangle button to talk. After some more story, you'll need to target the cat using R1. Things will shift to the sandlot, and you'll get to choose one of Roxas's struggle weapons. Your choice here gives you a small stat boost:

  • Prioritize unusual attacks gives you +1 Magic.
  • Prioritize defense gives you +1 Defense.
  • Prioritize offense gives you +1 Strength.

The fight against Seifer isn't too tough. Just keep attacking, and you'll parry his moves while dealing damage. Don't worry too much about it; it's more about learning the ropes!

Part 4

Complete walkthrough for Part 4 of Kingdom Hearts II, covering the acquisition of the Keyblade, earning Munny through mini-games like Mail Delivery and Junk Sweep, and more.

A Dusk steals the camera, leading Roxas to the Old Mansion. Chase and capture it to initiate a battle where Roxas eventually obtains the Keyblade. Use the Reaction Command Reversal to defeat the Dusk.

The 2nd Day - Munny

Save your game. Pence gives you the [TWILIGHT TOWN MAP]. Head to Market Street: Station Heights for a scene. Your objective is to collect Munny and meet the group at Station Plaza. Several mini-games are available for collecting Munny, with Mail Delivery and Junk Sweep being the fastest.

Mail Delivery

Deliver five letters as quickly as possible. The first is straight ahead, followed by a bird, then another person. After three, grind on a railing to be launched at the second bird, then quickly turn to find the final person.

  • 50 Munny - Under 00:20:00
  • 30 Munny - Between 00:20:00 and 00:59:99
  • 10 Munny - 01:00:00 or higher

Cargo Climb

Hit the cargo bag uphill using a three-hit combo, trying to stay straight. After three combos, the bag will pop up, allowing a long-distance hit. This must be done twice to get the cargo into disposal.

  • 50 Munny - Under 00:30:00
  • 30 Munny - Between 00:30:00 and 00:59:99
  • 10 Munny - 01:00:00 or higher

Grandstander

Juggle the ball in the air for as long as possible. You have 5 chances, and losing one occurs if the ball hits the ground. To break 20+ hits, keep the ball in the corner.

  • 50 Munny - 20+ hits
  • 30 Munny - Between 5 and 19 hits
  • 10 Munny - Less than 5 hits

Poster Duty

Place 20 posters around Tram Common. Many come in groups of three; use Triangle to quickly put them up. Start on the west side for nine posters, then move to the tram for the tenth in a tricky spot. The remaining ten are easy to find.

  • 100 Munny - Under 01:30:00
  • 50 Munny - Between 01:30:00 and 01:59:99
  • 30 Munny - 02:00:00 or higher

Bumble-Buster

Take out two groups of four bee swarms. They spread out, so target them while they are clumped together.

  • 50 Munny - Under 00:20:00
  • 30 Munny - Between 00:20:00 and 00:59:99
  • 10 Munny - 01:00:00 or higher

Junk Sweep

Break 9 pieces of junk in as few hits as possible. This is straightforward as the layout remains consistent. From the start, run to the back right.

Part 5

Learn how to tackle the Dive to the Heart in Kingdom Hearts II! Choose your starting weapon wisely and understand the Munny rewards for your early efforts.

Alright, let's get this part of the walkthrough rolling! You're going to start by doing some cleanup work. Head to the back left of the area and start swinging your weapon. You should be able to knock out about 4 pieces of junk. Then, swing diagonally from the back right to the front left to get the rest. The goal here is to get between 7-10 hits on each piece of junk.

Your Munny reward depends on how many hits you take:

  • 50 Munny - 10 or fewer hits
  • 30 Munny - Between 11 and 14 hits
  • 10 Munny - 15 or more hits

Once you've managed to collect at least 200 Munny, you can head back to Hayner at the Station Plaza. He'll give you a reward based on how much Munny you've gathered. Just a heads-up, if you manage to collect a whopping 2000 Munny, the game will automatically move you forward!

  • AP +1 - 200-1199 Munny
  • AP +2 - 1200+ Munny

You'll get the [MUNNY POUCH] item, but don't get too attached – it gets stolen pretty quickly during the next scene.

The 3rd Day - Dive to the Heart

Head out to the Station Heights for a scene. After that, you'll have to fight another Dusk. Remember, you can't damage it with the Struggle Club, so just focus on dodging until the Dive to the Heart sequence begins. You'll find yourself in the Station of Serenity, and it's time to make a big choice: the Dream Sword, the Dream Rod, or the Dream Shield. This decision will actually affect when you learn certain abilities as you level up. No matter what you pick, you'll gain [+1 MAGIC] automatically. For the full breakdown of what each choice does for your stats and ability learning, check out the chart below.

Lvl Experience Stat Increase Lvl Experience Stat Increase
2 40 Defense 51 417978 Defense, Max AP
3 100 Strength, Max AP 52 450378 Magic
4 184 Defense 53 483578 Defense
5 296 Defense, Max AP 54 517578 Strength
6 440 Strength, Defense 55 552378 Defense, Max AP
7 620 Defense 56 587978 Magic
8 840 Magic, Max AP 57 624378 Defense, Max AP
9 1128 Defense 58 661578 Strength
10 1492 Strength 59 699578 Defense
11 1940 Defense, Max AP 60 738378 Magic
12 2480 Magic 61 777978 Defense, Max AP
13 3120 Defense, Max AP 62 818378 Strength
14 3902 Strength 63 859578 Defense, Max AP
15 4838 Defense 64 901578 Magic
16 5940 Magic, Max AP 65 944378 Defense
17 7260 Defense 66 987978 Strength
18 8814 Strength, Magic 67 1032378 Defense, Max AP
19 10618 Defense, Max AP 68 1077578 Magic
20 12688 Magic 69 1123578 Defense Max AP
21 15088 Defense 70 1170378 Strength
22 17838 Strength 71 1217978 Defense, Max AP
23 20949 Defense 72 1266378 Magic
24 24433 Magic, Max AP 73 1315578 Defense
25 28302 Defense 74 1365578 Strength
26 32622 Strength 75 1416378 Defense, Max AP
27 37407 Defense 76 1467978 Magic
28 42671 Magic 77 1520378 Defense, Max AP
29 48485 Defense, Max AP 78 1573578 Strength
30 54865 Strength 79 1627578 Defense Max AP
31 61886 Defense 80 1682378 Magic
32 69566 Magic 81 1737978 Defense, Max AP
33 77984 Defense 82 1794378 Strength
34 87160 Strength 83 1851578 Defense, Max AP
35 97177 Defense, Max AP 84 1909578 Magic
36 108057 Magic 85 1968378 Defense
37 119887 Defense, Max AP 86 2027978 Strength
38 132691 Strength 87 2088378 Defense, Max AP
39 146560 Defense 88 2149578 Magic
40 161520 Magic, Max AP 89 2211578 Defense, Max AP
41 177666 Defense 90 2274378 Strength
42 195026 Strength 91 2337978 Defense, Max AP
43 213699 Defense 92 2402378 Magic
44 233715 Magic 93 2467578 Defense, Max AP
45 255177 Defense, Max AP 94 2533578 Strength
46 278117 Strength 95 2600378 Defense, Max AP
47 302642 Defense 96 2667978 Magic
48 328786 Magic 97 2736378 Defense, Max AP
49 356660 Defense 98 2805578 Strength
50 386378 Strength 99 2875578 Defense

The table above shows the experience needed to reach each level and the stat increases you'll get. Remember, your initial choice will influence when you get certain boosts. Think about what stats you want to prioritize early on!

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