Master the Castle of Dreams in Kingdom Hearts 1.5 + 2.5 ReMIX. This guide covers treasures, Unversed, and the Symphony Master boss fight strategy.
Walkthrough
- 1After a scene, you'll be in combat. Defeat all Unversed and exit south to the Chateau.
- 2Find a [TRAFFIC CONE STICKER] and a chest with [THUNDERSTORM].
- 3Return to the Forest and proceed to the Palace Courtyard.
- 4Defeat the Unversed here and open four chests containing [SLOW], [CASTLE OF DREAMS MAP], [PULSING CRYSTAL], and [WELLSPRING CRYSTAL].
- 5Check the middle pond to spawn Prize Pods.
- 6Head up the steps; Cinderella will ask for escort, preventing you from accessing a chest in this area for now.
- 7Stay in front of Cinderella and defeat the spawning Unversed. You can defend her with Square if one sneaks by.
- 8Upon reaching the Foyer, use your Shotlock to defeat the Bruisers and proceed up the steps.
- 9After a scene, find four treasures: [HI-POTION], [SOOTHING CRYSTAL], [POTION], and [STRIKE RAID].
- 10Go south back to the Palace Courtyard and collect the previously missed chest containing a [WELLSPRING CRYSTAL].
- 11Return to the Foyer and exit right to the Passage.
- 12Move through the Passage to the Antechamber and open the chest for [THUNDER].
- 13Visit the Shop if you need a Cure command.
- 14Proceed to the next area to encounter a boss.
Tips
- The initial challenge involves breaking fireballs launched by a Flaming Box. Use Keyblade strikes for single targets and Magnet/Zero Gravity for groups.
- When escorting Cinderella, be quick to defend her if an Unversed gets past you.
- In the Foyer, use Shotlock on Bruisers before progressing.
- If you miss the Wellspring Crystal in the Palace Courtyard, return after escorting Cinderella.
- Deck Command: Counter Hammer
- Power Up: Maximum HP Up
- Power Up: Deck Capacity +1
- Dimension Link: Cinderella
- Command Board: Castle of Dreams
- Keyblade: Stroke of Midnight
Boss: Symphony Master
- Stats / Weaknesses:
- Health Points: 450 (Body), 200 (Each Instrument)
- Strength: 8
- Defense: 3
- Status Resistance: Immune to all but Ignite and Poison (Body); Immune to all but Freeze, Mini, Confuse, Stop, Magnet (Instruments)
- Elemental Weaknesses: Physical x 1.0, Fire x 1.0 (Violin x 1.5), Blizzard x 1.0 (Trumpet x 1.5), Thunder x 1.0 (Drum x 0.5), Dark x 1.0
Phases:
- The Symphony Master summons instruments that attack.
- Focus on destroying the instruments first, or attack the body directly.
Strategy:
- Focus on taking out the instruments, especially those with elemental weaknesses that align with your attacks.
- Use status inflictions on the instruments if possible.
- Shotlock can be effective against the instruments.
- If you struggle, focus on leveling up and acquiring new abilities.
- Use Cure as needed and D-Link to restore health if necessary.
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