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Sky Knight
Fire Emblem Fates: Birthright

Sky Knight

Learn about the Sky Knight class in Fire Emblem Fates: Birthright! Discover its strengths, weaknesses, growth rates, skills, and promotion options to dominate the battlefield.

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Learn about the Sky Knight class in Fire Emblem Fates: Birthright! Discover its strengths, weaknesses, growth rates, skills, and promotion options to dominate the battlefield.

Alright, let's talk about the Sky Knight in Fire Emblem Fates: Birthright! This is a Hoshidan class where your units ride on the back of a pegasus. They're known for being pretty speedy and decent defensively, but we'll dive into the details.

As a Sky Knight, your unit is a flying type, which is a HUGE deal. They basically ignore terrain effects, meaning you can zip around the map almost anywhere without worrying about movement penalties. This high mobility, combined with their decent movement range, makes them fantastic for positioning or even acting as a taxi service for your heavier hitters to get them where they need to be. At their best, they're mobile, adaptable attackers who can really lead the charge.

Growth Rates:

  • Health: 0%
  • Strength: 10%
  • Magic: 0%
  • Skill: 10%
  • Speed: 15%
  • Luck: 20%
  • Defense: 0%
  • Resistance: 20%

You'll notice the offense stats aren't the highest, and honestly, they often end up with better Resistance than Defense, despite what the description might say. The real star here is their mobility.

Weapons:

  • Naginata/Lances

Skills:

  • Darting Blow: When your unit initiates combat, they get +5 Speed during that battle. This is super helpful for doubling enemies, especially when using heavier weapons like the Steel Naginata that might otherwise slow you down.
  • Camaraderie: If there are allies within two tiles at the start of a turn, this unit will heal 10% of their HP. It's a nice little passive heal that can help keep them topped off.

Promotes to: Falcon Knight or Kinshi Knight

While the Sky Knight's own skills aren't the most groundbreaking, Darting Blow can really make a difference in keeping your unit's 'effective Speed' high enough to double attack. This is crucial for taking down tougher enemies efficiently.

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