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Knight
Fire Emblem Fates: Birthright

Knight

Learn how to best utilize the Knight class in Fire Emblem Fates: Birthright. Discover its strengths, weaknesses, growth rates, and promotion options to dominate the battlefield.

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Learn how to best utilize the Knight class in Fire Emblem Fates: Birthright. Discover its strengths, weaknesses, growth rates, and promotion options to dominate the battlefield.

Alright, let's talk about the Knight class in Fire Emblem Fates: Birthright. These guys are the definition of a tank – super slow, but they can take a beating thanks to their high Defense. Think of them as your personal shield, perfect for drawing enemy fire or protecting your squishier units.

Here's a look at their stats and how they tend to grow:

StatGrowth Rate
Health20%
Strength20%
Magic0%
Skill15%
Speed5%
Luck10%
Defense20%
Resistance0%

As you can see, they're not exactly speed demons, and their Resistance is practically non-existent, so watch out for magic users! But their Strength and Defense are decent, and their Skill isn't too shabby either.

When it comes to weapons, Knights are all about the pointy end of things:

Weapons
Naginata/Lances

They also come with a couple of handy skills:

SkillEffect
Defense+2Increases Defense by +2 points
Natural CoverWhen the unit is fighting in a terrain that has additional effects, damage received is reduced by -3 points

The Defense+2 skill is pretty straightforward – just a flat boost to their already solid Defense. Natural Cover is where it gets interesting. If you're on a tile that has special effects, like damaging terrain or a defensive bonus, this skill kicks in and reduces the damage you take even further. It's a lifesaver on maps with tricky terrain!

Now, the Knight isn't a class you keep forever. They have two paths they can promote into:

  • General
  • Great Knight

Both of these promotions will build on the Knight's strengths, making them even more formidable. Generals are all about pure defense and tanking, while Great Knights get a bit more mobility and offensive power, plus they can ride into battle on a horse!

So, how do you actually use a Knight effectively? Their biggest drawback is their movement – they only move five spaces, which is pretty limiting. This means you need to plan ahead and position them carefully. They excel at being bait. You can send your Knight in to draw the attention of melee enemies, and since they have high Defense, they can usually survive the onslaught while your other units move into position for a counter-attack. They're also fantastic for pair-up. Stick a weaker unit behind your Knight in guard stance, and that weaker unit gets a significant Defense boost, making them much harder to hit.

The Natural Cover skill is particularly useful on maps where the terrain itself is a hazard. Think maps with poison swamps or lava. Your Knight can essentially ignore some of that passive damage, making them invaluable for pushing through dangerous areas. Just remember, while they can soak up physical hits like a sponge, they're very vulnerable to magic. Keep them away from enemy mages if you can, or make sure they're paired up with someone who can help mitigate that magical damage.

Basically, use the Knight's strengths – their incredible Defense and the utility of their skills – and you'll find they can be a surprisingly useful, albeit specialized, unit. Don't expect them to be your fastest attacker, but for holding the line and protecting your team, they're hard to beat.

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