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Kinshi Knight
Fire Emblem Fates: Birthright

Kinshi Knight

Learn how to effectively use the Kinshi Knight class in Fire Emblem Fates: Birthright. Discover its strengths, weaknesses, skills, and weapon proficiencies to dominate the battlefield.

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Learn how to effectively use the Kinshi Knight class in Fire Emblem Fates: Birthright. Discover its strengths, weaknesses, skills, and weapon proficiencies to dominate the battlefield.

Alright, let's talk about the Kinshi Knight! This is a pretty cool Hoshidan advanced class that lets you ride a giant bird called a Kinshi, wielding both naginatas (lances) and bows. Think of it as a super mobile unit that can hit hard from a distance or up close, but it's not exactly a tank. You've gotta use its speed and range to your advantage!

Here's a breakdown of its stats and how it plays:

Stat Growth Rates:

StatGrowth Rate
Health0%
Strength5%
Magic0%
Skill15%
Speed15%
Luck15%
Defense15%
Resistance15%

As you can see, the Kinshi Knight isn't built for taking hits or dealing massive physical damage on its own. Its strengths lie in its speed and its ability to use two different weapon types.

Weapon Proficiencies:

Weapons
Naginata/Lances, Yumi/Bows

This dual-wielding capability is huge! You can switch between close-range lances and long-range bows depending on the situation, giving you a lot of flexibility.

Key Skills:

  • Air Superiority: This is fantastic when you're fighting other flying enemies. It gives you a +30 bonus to both Hit and Avoid, making you much harder to hit and more likely to land your own attacks.
  • Amaterasu: This skill is a game-changer, especially if you have multiple Kinshi Knights. Allies within a 2-tile radius will recover 20% of their HP at the start of your turn. What's even cooler is that this effect can stack! If you have a few units with Amaterasu nearby, you can create a powerful healing zone without even using a staff. Just a heads-up, though: if only one unit has Amaterasu, they won't heal themselves, only their nearby allies.

Overall Playstyle:

The Kinshi Knight is all about mobility and hit-and-run tactics. It moves like a Falcon Knight, so you can get around the map pretty easily. While it can't use staves like the Falcon Knight, its ability to wield both lances and bows means it can adapt to different combat scenarios. Don't expect it to be your main damage dealer or your frontline tank. Instead, think of it as a fast attacker that can weaken enemies from a safe distance, pick off weakened foes up close, or even ferry other units around the map. Use its speed to position yourself advantageously, and its dual weapon types to exploit enemy weaknesses. And seriously, consider stacking Amaterasu if you can – it's an amazing way to keep your army healthy!

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