Guide to Final Fantasy XIII's Taejins Tower, Chapter 115. Learn enemy weaknesses, optimal paradigms, and strategies for Gran Pulse.
- Lightning: Enkindler, Aurora Scarf, Ribbon, Sprint Shoes
- Vanille: Malboro Wand, Sprint Shoes, Survivalist Catalog, Speed Sash
- Fang: Calamity Spear, 2x Speed Sash, Sprint Shoes
- Paradigms: Safe Subversion (MED/SAB/SAB), Relentless Assault (RAV/RAV/COM), Combat Clinic (MED/MED/SEN), Aggression (COM/RAV/COM), Premediation (SAB/SYN/SEN), Recuperation (SYN/MED/SYN)
- Skills: Teach Lightning SYN and SAB roles, Vanille SYN role, Fang SYN role. Invest in Sazh's Medic Role for Cure.
Walkthrough
- 1Head towards the Tower entrance.
- 2Engage Managarmr: weak to Water, absorbs Lightning. Use Relentless Assault if a preemptive strike isn't achieved.
- 3Fight Amphisbaena: weak to Lightning, resistant to magic, immune to Earth. Use Delta Attack or Mystic Tower paradigms until Staggered. Include a Sentinel (SEN) to mitigate 'Feeding Stoop'. Once Staggered, use an aggressive paradigm for a swift victory.
- 4If you chose to fight the Mark, it is located near a Treasure Sphere containing 20x Sinister Fangs.
- 5Proceed along the narrow path to the Tyrant’s Gate.
Tips
- Managarmr: Weak to Water, absorbs Lightning.
- Amphisbaena: Weak to Lightning, resistant to magic, immune to Earth. Use a Sentinel (SEN) to counter 'Feeding Stoop'.
- Goblin: Can morph into Goblin Chieftain.
- Goblin Chieftain: Resistant to Lightning and Wind; immune to Earth and physical damage halved; bestows Bravery.
- Munchkin: Can morph into Munchkin Maestro.
- Munchkin Maestro: Weak to Ice and Wind but immune to Lightning; strong attacks but falls with a focused assault; bestows Bravery.
- Pulsework Gladiator: Resistant to everything except Water; disabled once Staggered.
- Ambling Bellows: Resistant to physical and Ice; magic halved but weak to Lightning, Water and Earth; can summon allies.
- Cryptos: Weak unless it employs buffs; quite powerful when this happens.
- Gurangatch: Massively resistant to everything until Staggered; incredibly weak thereafter.
- Gelatitan: Fire, Ice and Physical halved; Water absorbed but weak to Lightning; inflicts status ailments.
- Consider completing Mission 20 (Cie’th Stone) if encountered near the Tower.
- 20x Sinister Fangs (from Treasure Sphere if Mark is fought)
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